Beamer wrote on Jun 23, 2014, 20:55:
I think the big difference is that, for the most part, those regional subsidiaries were less studios and more regionalization and support.
Crytek has several development branches: Frankfurt (original), Budapest, Kiev, Black Sea, UK, and USA. These branches are geographically chosen to be the most useful in anticipation of cooperation - while Germany is their place of origin, they are pushing into Eastern Europe (where F2P is king and there are many cheap hiring opportunities) and also into the UK and USA (where PC sales are otherwise largest). They would have stiff competition in the Western European (France et al.) and Canadian locations, where, for ex., Ubisoft is king; noting that they sold the Far Cry IP to Ubisoft. This is a company trying to build bridges and be elite within their respective markets.