64-Bit PC Dead Rising 3 Confirmed

Capcom follows on the discovery of plans for a Steam edition of Dead Rising 3 with a confirmation of plans for a PC version of the zombie-heavy survival/horror sequel this summer. We have some screenshots, a PC trailer, and the following details gleaned from a fact sheet, including system specifications that start at 6MB RAM, requiring a 64-bit OS:
GAMEPLAY OVERVIEW
The critically acclaimed Xbox One exclusive launch title Dead Rising® 3 will be available for PC digital download on Steam globally and a retail version for Windows PC in Europe in Summer 2014. PC gamers will be able to experience the hordes of horror at high PC resolutions with upgraded textures on characters, backgrounds and in-game objects.

Dead Rising 3 for PC will include Steam platform support with Steam Achievements, Steam Cloud, Steam Trading Cards, global leaderboards and full game controller support. Also compatible with the keyboard and mouse, players will be able to toggle back and forth between the two in real time.

The third title in the Dead Rising series with sales of over 1 million units to date, Dead Rising 3 takes place 10 years after the events of Dead Rising 2. Set in the city of Los Perdidos amidst a nationwide zombie outbreak, the story follows Nick Ramos, a young mechanic. He must find a way to escape from thousands of blood thirsty zombies before an impending military strike wipes out the city and its population. Relying on the help of other survivors he meets along the way and the vast array of unique and powerful combo weapons available, Nick will need to get creative to get out of the infected city before it’s too late.

FEATURES

  • Welcome to Los Perdidos – Set 10 years after the events in Fortune City players are taken to the massive open and infected world of Los Perdidos while being immersed in action and stunning visuals.
  • All the survival horror action comes to PC – Fully optimized to run at a high resolution, the PC release includes full Steam and game controller support.
  • More zombies than ever before – The zombies are smarter and deadlier than ever with intelligent AI and shared awareness forcing players to employ all their cunning skills and creativity to stay alive.
  • Hundreds of unique combo weapons and vehicles – Combine and customize hundreds of pieces found throughout the sandbox world including the gruesome Boom Cannon weapon or the Party Slapper vehicle.
  • Face the horror alone or with a friend – Join forces with a friend for endless zombie killing mayhem and earn experience points that carry back to your single player experience.

Minimum System Requirements:
OS:
Windows 7 64-bit edition, Windows 8 64-bit edition
Processor: Intel Core i3-3220 @ 3.30GHz (or Intel Core 2 Quad Q9550 @ 2.83GHz) / AMD Phenom II X4 945 @ 3.00 GHz or higher
Memory: 6 GB RAM
Hard Drive: 30 GB free
Video Card: NVIDIA® GeForce® GTX 570 / AMD Radeon 7870 or higher
DirectX: Version 11
Controller: Keyboard (international and standard), Mouse (up to 4 buttons), Xbox 360 PC compatible controller or compatible gamepad
Connection: Broadband internet connection and Steam account required

Recommended System Requirements:
OS:
Windows 7 64-bit edition, Windows 8 64-bit edition
Processor: Intel Core i5-4570 CPU @ 3.20GHz or AMD equivalent
Memory: 8 GB RAM
Hard Drive: 30 GB free
Video Card: NVIDIA® GeForce GTX 670 2GB / AMD Radeon 7970 2GB
DirectX: Version 11.1 or greater

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31 Replies. 2 pages. Viewing page 1.
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31.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 7, 2014, 01:35
31.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 7, 2014, 01:35
Jun 7, 2014, 01:35
 
Agent.X7 wrote on Jun 5, 2014, 18:21:
nin wrote on Jun 5, 2014, 15:50:
Agent.X7 wrote on Jun 5, 2014, 15:22:
PHJF wrote on Jun 5, 2014, 12:29:
Great, as long as they don't completely muck up the port I can see myself getting this.

It was pretty fun on XBone, just not worth $500 for an Xbone.

I miss the bright colors/look of a shopping mall and Vegas (from the first two games). I see there's still crazy stuff to do/make, but I miss the vibe of the previous games. Would you say it's as fun as the previous games?

I probably wouldn't buy it anyway, as my video card is close to the minimum spec (between this and Elite, it may be the year I finally have to look at an upgrade).



I never played 2. I tried one a few times, but the tight time limit killed that game for me. But, yeah, this game is tons of fun. Mowing down crowds of Zeds with a motorcycle/lawn mower combo. Hitting them with a sledge-hammer strapped with grenades.

I will probably get this for PC when it isn't $60.

I found the first one very very hard. I played the 2nd one probably 4-5 times through, 2x with friends - it was a blast.

I played OTR a ton, but didn't finish it on PC or console. I skipped 3 cause I didn't get a xbone, but was performance ever fixed with patches?

I dunno....might give this a swing....

THe timer in 2 isn't as bad as people make it out to be. You don't really have to save that many people to beaet the game. I haven't played in long time, but my latest save is about 75% of the way done saving EVERYONE that is saveable. I just have to dump all of my weapons to save those army dudes in the middle of the mall to finish it....
30.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 6, 2014, 14:29
30.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 6, 2014, 14:29
Jun 6, 2014, 14:29
 
Nullity wrote on Jun 6, 2014, 13:08:
Agent.X7 wrote on Jun 5, 2014, 18:21:
I never played 2. I tried one a few times, but the tight time limit killed that game for me. But, yeah, this game is tons of fun. Mowing down crowds of Zeds with a motorcycle/lawn mower combo. Hitting them with a sledge-hammer strapped with grenades.

I will probably get this for PC when it isn't $60.

Wait, so DR3 removed that atrocious time limit mechanic?

I played a little DR1 when it first came out, but like you, I felt the timer just killed the fun. I was interested in DR2, but before it came out, I read that it still had the timer, so I never touched it. After that I didn't care anymore and never payed attention. If DR3 no longer has that damn timer, I'll probably pick this up.

Though even if it does, being on the PC, hopefully someone will release a hack to disable it.

It has a really long time limit that basically depends on you doing the main story missions to run it down. I screwed around a lot between missions and never noticed the time limit going down except when I completed a main story mission.
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29.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 6, 2014, 13:08
29.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 6, 2014, 13:08
Jun 6, 2014, 13:08
 
Agent.X7 wrote on Jun 5, 2014, 18:21:
I never played 2. I tried one a few times, but the tight time limit killed that game for me. But, yeah, this game is tons of fun. Mowing down crowds of Zeds with a motorcycle/lawn mower combo. Hitting them with a sledge-hammer strapped with grenades.

I will probably get this for PC when it isn't $60.

Wait, so DR3 removed that atrocious time limit mechanic?

I played a little DR1 when it first came out, but like you, I felt the timer just killed the fun. I was interested in DR2, but before it came out, I read that it still had the timer, so I never touched it. After that I didn't care anymore and never payed attention. If DR3 no longer has that damn timer, I'll probably pick this up.

Though even if it does, being on the PC, hopefully someone will release a hack to disable it.
Buy/HODL AMC! (Disclaimer: I am not a financial advisor / this is not financial advice)
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28.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 6, 2014, 02:52
28.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 6, 2014, 02:52
Jun 6, 2014, 02:52
 
6MB of RAM? Guess I'll have to pull out the old Pentium 75mhz for this game
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27.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 20:45
27.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 20:45
Jun 5, 2014, 20:45
 
ViRGE wrote on Jun 5, 2014, 18:43:
descender wrote on Jun 5, 2014, 12:30:
6GB of ram minimum?!? For that fuzzy, dated looking garbage?

God damn programmers have gotten fucking lazy.
It's a game built for a console with 8GB of RAM. Don't be surprised when your PC needs as much (or more) resources than a console to play console ports.

This. We should be expecting this.
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26.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 20:26
26.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 20:26
Jun 5, 2014, 20:26
 
ViRGE wrote on Jun 5, 2014, 18:43:
descender wrote on Jun 5, 2014, 12:30:
6GB of ram minimum?!? For that fuzzy, dated looking garbage?

God damn programmers have gotten fucking lazy.
It's a game built for a console with 8GB of RAM. Don't be surprised when your PC needs as much (or more) resources than a console to play console ports.

A lot of the issues we seem to be running into with the newest ports is that the PS4/Xbone can use a ton of that memory for V-ram, so much so that they end up using more V-ram than the most common video cards have available.

Also, it's not too shabby looking on the XBone, so I imagine that the PC version will look even better. Remember, You Tube. That video looks very compressed.
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25.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 18:43
25.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 18:43
Jun 5, 2014, 18:43
 
descender wrote on Jun 5, 2014, 12:30:
6GB of ram minimum?!? For that fuzzy, dated looking garbage?

God damn programmers have gotten fucking lazy.
It's a game built for a console with 8GB of RAM. Don't be surprised when your PC needs as much (or more) resources than a console to play console ports.
24.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 18:21
24.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 18:21
Jun 5, 2014, 18:21
 
nin wrote on Jun 5, 2014, 15:50:
Agent.X7 wrote on Jun 5, 2014, 15:22:
PHJF wrote on Jun 5, 2014, 12:29:
Great, as long as they don't completely muck up the port I can see myself getting this.

It was pretty fun on XBone, just not worth $500 for an Xbone.

I miss the bright colors/look of a shopping mall and Vegas (from the first two games). I see there's still crazy stuff to do/make, but I miss the vibe of the previous games. Would you say it's as fun as the previous games?

I probably wouldn't buy it anyway, as my video card is close to the minimum spec (between this and Elite, it may be the year I finally have to look at an upgrade).



I never played 2. I tried one a few times, but the tight time limit killed that game for me. But, yeah, this game is tons of fun. Mowing down crowds of Zeds with a motorcycle/lawn mower combo. Hitting them with a sledge-hammer strapped with grenades.

I will probably get this for PC when it isn't $60.
Origin - JStarX7
STEAM - Agent.X7
PSN - JStar_X7
Xbox Live - Agent X7
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Avatar 23400
23.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 16:44
23.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 16:44
Jun 5, 2014, 16:44
 
I gotta get back into this game. It was great fun on the Xbox One. Multiplayer is a little clunky to get started, but sooooo worth it.
22.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 16:01
nin
22.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 16:01
Jun 5, 2014, 16:01
nin
 
Creston wrote on Jun 5, 2014, 16:00:
Parallax Abstraction wrote on Jun 5, 2014, 13:34:
Creston wrote on Jun 5, 2014, 12:28:
Will it come with GfMFWL? It IS Capcom after all.

"Dead Rising 3 for PC will include Steam platform support with Steam Achievements, Steam Cloud, Steam Trading Cards, global leaderboards and full game controller support. Also compatible with the keyboard and mouse, players will be able to toggle back and forth between the two in real time. "

Wooosh.

I don't get your "wooosh" either, but I will say I'm pleased people are adopting the phrase "GFMFWL".

21.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 16:00
21.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 16:00
Jun 5, 2014, 16:00
 
Parallax Abstraction wrote on Jun 5, 2014, 13:34:
Creston wrote on Jun 5, 2014, 12:28:
Will it come with GfMFWL? It IS Capcom after all.

"Dead Rising 3 for PC will include Steam platform support with Steam Achievements, Steam Cloud, Steam Trading Cards, global leaderboards and full game controller support. Also compatible with the keyboard and mouse, players will be able to toggle back and forth between the two in real time. "

Wooosh.
Avatar 15604
20.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 15:51
KTR
20.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 15:51
Jun 5, 2014, 15:51
KTR
 
Funny. The minimum specs if pretty much of that of a Xbone.
Avatar 56965
19.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 15:50
nin
19.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 15:50
Jun 5, 2014, 15:50
nin
 
Agent.X7 wrote on Jun 5, 2014, 15:22:
PHJF wrote on Jun 5, 2014, 12:29:
Great, as long as they don't completely muck up the port I can see myself getting this.

It was pretty fun on XBone, just not worth $500 for an Xbone.

I miss the bright colors/look of a shopping mall and Vegas (from the first two games). I see there's still crazy stuff to do/make, but I miss the vibe of the previous games. Would you say it's as fun as the previous games?

I probably wouldn't buy it anyway, as my video card is close to the minimum spec (between this and Elite, it may be the year I finally have to look at an upgrade).


18.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 15:48
18.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 15:48
Jun 5, 2014, 15:48
 
Prez wrote on Jun 5, 2014, 12:40:
I never paid any attention to DR3 because it was a console exclusive. Was it the same as DR2?

Dead Rising 3 is an open-world zombie brawler with herds in the hundreds on screen at once, all trying to take a bite out of you...
As Brumbek said, DR3 is basically Saints Row with Zombies, dildos included.

I was not a big fan of the first two games, and never finished them, but Dead Rising 3 kept me hooked until the end.
On a five star scale, I'd give DR1 2.5, DR2 3, and DR3 4 stars.
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17.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 15:24
17.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 15:24
Jun 5, 2014, 15:24
 
1:46 puts a little smile on my face.
Avatar 17232
16.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 15:22
16.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 15:22
Jun 5, 2014, 15:22
 
PHJF wrote on Jun 5, 2014, 12:29:
Great, as long as they don't completely muck up the port I can see myself getting this.

It was pretty fun on XBone, just not worth $500 for an Xbone.
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15.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 14:25
15.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 14:25
Jun 5, 2014, 14:25
 
Verno wrote on Jun 5, 2014, 12:19:
including system specifications that start at 6MB RAM

My old Packard-Bell is all set!

My Amiga 4000 is all set! Wait...
14.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 14:00
14.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 14:00
Jun 5, 2014, 14:00
 
Christ there's a lack of creativity in gamemaking now.

Could almost call zombie games not just a meme, but their own genre, like RTS, or RPG.

Why in hells name, are so many developers going with zombies? It's obviously overused, and the markets got to be spread thin on people that want to play zombie games any longer, even if there are a lot of them.
13.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 13:54
13.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 13:54
Jun 5, 2014, 13:54
 
Those system requirements make me lol.
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12.
 
Re: 64-Bit PC Dead Rising 3 Confirmed
Jun 5, 2014, 13:41
12.
Re: 64-Bit PC Dead Rising 3 Confirmed Jun 5, 2014, 13:41
Jun 5, 2014, 13:41
 
Prez wrote on Jun 5, 2014, 12:40:
I never paid any attention to DR3 because it was a console exclusive. Was it the same as DR2?
It is the same in spirit, but it is both vastly superior and slightly inferior to DR2/OTR. The controls are greatly improved over DR2's clunky movement and there's so many more opportunities to murder zombies. On the downside, the story and new lead character are both boring. Nick is lame compared to Frank/Chuck.

But really, I don't understand all the haters. Dead Rising (all three games) is CRAZY FUN. DR3 coming to PC is fantastic news, period! It's the Saints Row of zombie games, so bring it on.

PS: just let it go about DR2 using GFWL...that was then...at least now everyone is embracing Steamworks (except those idiots at EA and Ubisoft...).
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