DangerDog wrote on May 14, 2014, 04:17:Fantaz wrote on May 13, 2014, 20:34:
all the Kinectless Xbox One discussion is in the other comments thread. it's a better deal now in Canada if it's really only going to be $399 here.
now that Kinect will be sold separately it should be easier obtain and connect to a PC now. I've heard from schools and devs that the new Kinect 2.0 is a lot better than the old one for their projects. should be great to have the new Kinect in combination with an Oculus Rift.
I thought they made it so you couldn't plug in a Kinect 2.0 for xbox one into a PC. Is there a hack that makes this work?
Fantaz wrote on May 13, 2014, 20:34:
all the Kinectless Xbox One discussion is in the other comments thread. it's a better deal now in Canada if it's really only going to be $399 here.
now that Kinect will be sold separately it should be easier obtain and connect to a PC now. I've heard from schools and devs that the new Kinect 2.0 is a lot better than the old one for their projects. should be great to have the new Kinect in combination with an Oculus Rift.
Simon Says wrote on May 13, 2014, 19:57:
"Watch Dogs runs at 900p on PS4, 792p on Xbox One
Ubisoft confirms 30 frames per second on both systems"
So much for "next-gen".
Those pieces of crap are so underpowered its not even funny. -_-
Years ago, Microsoft had a bold vision for the future of computing. It would be a tapestry composed of tiny squares. Each square would represent an app, a game, an experience of some sort, and you’d be able to just reach out and touch it. Or, if you already knew what you wanted, you’d be able to simply speak a name, and have the object of your desire materialize out of thin air — regardless of whether you were using a smartphone or lazing in front of a TV set.
That’s the vision Microsoft was building with Windows 8, with Windows Phone, and most intriguingly, with Xbox.
That vision is dead.
Fantaz wrote on May 13, 2014, 22:20:Simon Says wrote on May 13, 2014, 19:57:
"Watch Dogs runs at 900p on PS4, 792p on Xbox One
Ubisoft confirms 30 frames per second on both systems"
So much for "next-gen".
Those pieces of crap are so underpowered its not even funny. -_-
1440p on my computer![]()
Watch Dogs runs at 900p on PS4, 792p on Xbox One.
Simon Says wrote on May 13, 2014, 19:57:
"Watch Dogs runs at 900p on PS4, 792p on Xbox One
Ubisoft confirms 30 frames per second on both systems"
So much for "next-gen".
Those pieces of crap are so underpowered its not even funny. -_-
In an interview with Polygon today, Mehdi says the company's support of Kinect hasn't changed.
"We remain deeply committed to the Kinect as a core component of a next-generation console," he said. "We think that the bio-metric sign-in, voice controls of the menu, ability to say 'record that' and capture a moment of gameplay are all critical to the experience.
"We have never wavered from that since the launch."