The Elder Scrolls Online Launches

The Bethesda Blog announces the launch of The Elder Scrolls Online, saying the game is available for purchase from The Elder Scrolls Online Store for Windows and OS X. "We are grateful for the overwhelming response to The Elder Scrolls Online," said Game Director Matt Firor. "With 5 million people registered for beta, it’s clear that a large number of fans are eager to jump online and experience everything the game has to offer. We couldn’t be more excited to get it into everyone’s hands." A new "Siege" cinematic trailer celebrates the news, and here's word, which concludes with plans for console releases down the road:
Bethesda Softworks®, a ZeniMax® Media company, today announced that The Elder Scrolls Online is now available for PC and Mac at retailers worldwide and on the official online store. Developed by ZeniMax Online Studios, The Elder Scrolls Online is the latest chapter in the award-winning franchise and brings the legendary experience online for the first time.

The Elder Scrolls Online allows gamers to choose their own style of play as they embark upon an epic adventure across all of Tamriel. Players can adventure alone on heroic quests as in previous Elder Scrolls games, explore the huge, rich world with a few friends, or join with hundreds of others in massive Player vs. Player (PvP) battles to save the Empire.

"We are grateful for the overwhelming response to The Elder Scrolls Online," said Matt Firor, Game Director of The Elder Scrolls Online. "With 5 million people registered for beta, it’s clear that a large number of fans are eager to jump online and experience everything the game has to offer. We couldn’t be more excited to get it into everyone’s hands."

The Elder Scrolls Online was named Best Role Playing Game at E3 2013 by the Game Critics, a panel of leading North American media outlets, and is considered one of the industry’s most anticipated titles for 2014. The previous chapter in this franchise was The Elder Scrolls V: Skyrim® which was released in November 2011 and enjoyed worldwide critical and commercial success. As the sequel to the 2002 Role-Playing Game of the Year, The Elder Scrolls III: Morrowind®, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion®, Skyrim earned hundreds of ‘Game of the Year’ awards and sold over 20 million copies.

In addition to today’s PC and Mac release, The Elder Scrolls Online is in development for the PlayStation®4 system, and Xbox One®, the all-in-one games and entertainment system from Microsoft. The Elder Scrolls Online has been rated M for Mature by the ESRB For more information on The Elder Scrolls Online visit http://elderscrollsonline.com.

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Re: The Elder Scrolls Online Launches
Apr 4, 2014, 17:06
51.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 17:06
Apr 4, 2014, 17:06
 
Zanderat1 wrote on Apr 4, 2014, 15:40:
How badly does this trample on lore? And how exactly does a TES game work as a MMO? Part of what makes the TES series is the single player open world aspect.

If anything, I'd actually say lore is a strong point of the game. It's set a long time before the single player games, from what I've gathered, before the lengthy Septim ruling chain of the Empire.

It's TES in that it uses the same lore, races, characterizations, locations, and so on. It has some of the feel of the single player games, but largely plays and progresses like an MMO. After the first 10 levels or so, you really do wind up just wandering and grabbing quests as you run into them, though; it's not as streamlined of a theme park as WoW or Warhammer and even seems a bit less directed than GW2 (although there's less choices of where to go than in GW2).

Where the single-player games are more about exploration and discovery, this is more about combat and storytelling. Whether that's good or bad will depend on player tastes, really.
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