The Elder Scrolls Online Launches

The Bethesda Blog announces the launch of The Elder Scrolls Online, saying the game is available for purchase from The Elder Scrolls Online Store for Windows and OS X. "We are grateful for the overwhelming response to The Elder Scrolls Online," said Game Director Matt Firor. "With 5 million people registered for beta, it’s clear that a large number of fans are eager to jump online and experience everything the game has to offer. We couldn’t be more excited to get it into everyone’s hands." A new "Siege" cinematic trailer celebrates the news, and here's word, which concludes with plans for console releases down the road:
Bethesda Softworks®, a ZeniMax® Media company, today announced that The Elder Scrolls Online is now available for PC and Mac at retailers worldwide and on the official online store. Developed by ZeniMax Online Studios, The Elder Scrolls Online is the latest chapter in the award-winning franchise and brings the legendary experience online for the first time.

The Elder Scrolls Online allows gamers to choose their own style of play as they embark upon an epic adventure across all of Tamriel. Players can adventure alone on heroic quests as in previous Elder Scrolls games, explore the huge, rich world with a few friends, or join with hundreds of others in massive Player vs. Player (PvP) battles to save the Empire.

"We are grateful for the overwhelming response to The Elder Scrolls Online," said Matt Firor, Game Director of The Elder Scrolls Online. "With 5 million people registered for beta, it’s clear that a large number of fans are eager to jump online and experience everything the game has to offer. We couldn’t be more excited to get it into everyone’s hands."

The Elder Scrolls Online was named Best Role Playing Game at E3 2013 by the Game Critics, a panel of leading North American media outlets, and is considered one of the industry’s most anticipated titles for 2014. The previous chapter in this franchise was The Elder Scrolls V: Skyrim® which was released in November 2011 and enjoyed worldwide critical and commercial success. As the sequel to the 2002 Role-Playing Game of the Year, The Elder Scrolls III: Morrowind®, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion®, Skyrim earned hundreds of ‘Game of the Year’ awards and sold over 20 million copies.

In addition to today’s PC and Mac release, The Elder Scrolls Online is in development for the PlayStation®4 system, and Xbox One®, the all-in-one games and entertainment system from Microsoft. The Elder Scrolls Online has been rated M for Mature by the ESRB For more information on The Elder Scrolls Online visit http://elderscrollsonline.com.

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58 Replies. 3 pages. Viewing page 2.
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38.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 15:18
nin
 
38.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 15:18
Apr 4, 2014, 15:18
 nin
 
osage no onna wrote on Apr 4, 2014, 15:09:
Maybe they can start talking about Fallout 4 now that they got this thing out of the way.

Different studios, weren't they?

37.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 15:09
37.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 15:09
Apr 4, 2014, 15:09
 
Maybe they can start talking about Fallout 4 now that they got this thing out of the way.
36.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 15:07
36.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 15:07
Apr 4, 2014, 15:07
 
I played a bit during the early access...went to put in game reg code and setup payment...website keeps crashing during the payment and account completion. emailed support. lets see how long this takes. I judge paid MMOs by how quick their response is. It's a shame that this happens on launch day. or course I can remember other debacles on launch day as well.
35.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 14:30
35.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 14:30
Apr 4, 2014, 14:30
 
I feel like I'm stuck on repeat, but here I go again. (On my own?)

I was interested until they announced the subscription plan. Then I wanted nothing to do with it. I even skipped my beta invite months ago.

Fast forward to last Saturday when I am bombarded by a friend with videos of him playing. He didn't like it, but the more I watched the more I wanted to play.

So like the MMO idiot I am, I purchased the digital copy from Beth and played starting at 2PM on Sunday. And I've been playing all week, ignoring my beloved INfamous 2 and every other game.

If you like the Elder Scroll games, this is pretty damn good. The graphics are not quite as good, but still amazing for an MMO. The combat suffers a bit from the MMO lock on syndrome (You can't dodge just by stepping out of the way of an incoming missile attack, you have to use the dodge skill or it will follow you and hit anyway.) but it's still miles above the typical WoW clone. (This and GW2 are my favorites so far.) The stories are pretty good, and they don't bombard you with walls of text or 20 minute speaches for each mission like a lot of MMOs. You can pretty much read as much or as little as you like to get the quests. Quests do not involve killing 5 of anything. Phasing is used a LOT and to great effect.

If you don't like MMOs, then you probably won't change your mind over ESO. If you do, however, this is a pretty damn good one. Good enough to get me to subscribe for a while, which is something I didn't ever want to do again.

Edit: Forgot to add that I purchased the Physical Imperial Edition today I like it so much. Probably going to be selling the game code at some point if anyone is interested.
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34.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 14:25
34.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 14:25
Apr 4, 2014, 14:25
 
McTurbo wrote on Apr 4, 2014, 12:28:
boring trailer.. shows nothing about the game.

Doesn't even show anything about the lore... what a waste of 5 minutes

And technically, it's a shitty trailer as well, very hard cuts no setup, no thematic arc... it was directed by a noob.
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33.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 14:23
33.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 14:23
Apr 4, 2014, 14:23
 
KS wrote on Apr 4, 2014, 13:51:
Alamar wrote on Apr 4, 2014, 12:11:
What I really found I missed yesterday, was after turning auto loot on, I had no idea what I was looting, and found no way to turn it on in the chat window, which meant I would have to open my inventory to see the new stuff every time.

Did you solve this problem?

No, but I'm expecting an addon to support that soon... ish...

-Alamar
Avatar 22996
32.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 14:12
32.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 14:12
Apr 4, 2014, 14:12
 
Rattlehead wrote on Apr 4, 2014, 12:57:
In this trailer they forgot to include the clunky combat, stiff outdated animations, the generic looking character models, and the bland art design.
Well said! Misleading pre-rendered videos should die.
31.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 13:51
KS
31.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 13:51
Apr 4, 2014, 13:51
KS
 
Alamar wrote on Apr 4, 2014, 12:11:
What I really found I missed yesterday, was after turning auto loot on, I had no idea what I was looting, and found no way to turn it on in the chat window, which meant I would have to open my inventory to see the new stuff every time.

Did you solve this problem?
30.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 13:35
30.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 13:35
Apr 4, 2014, 13:35
 
If this was F2P, (which will probably happen sooner than later) I would play it but I wouldn't sub for it, that's for sure.
"An it harm none, do what thou wilt"
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29.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 12:57
29.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 12:57
Apr 4, 2014, 12:57
 
In this trailer they forgot to include the clunky combat, stiff outdated animations, the generic looking character models, and the bland art design.

Avatar 55889
28.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 12:37
28.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 12:37
Apr 4, 2014, 12:37
 
dj LiTh wrote on Apr 4, 2014, 12:31:
Kevin Spacey Voice: And like that, it was gone (free2play).

a joke isnt funny if you have to explain it
27.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 12:31
27.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 12:31
Apr 4, 2014, 12:31
 
Kevin Spacey Voice: And like that, it was gone (free2play).
Avatar 46370
26.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 12:28
26.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 12:28
Apr 4, 2014, 12:28
 
boring trailer.. shows nothing about the game.
25.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 12:22
25.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 12:22
Apr 4, 2014, 12:22
 
I wish the game was like the intro.

And again what the heck is going on in the trailer. Did people just stare and grunt at each other in the Elder Scrolls mythos? At least narrate the damn things with Patrick Stewart's voice or something and then at the end it wrap it up with an old Sage Patric Stewart closing some ancient Elder Scrolls book.
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24.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 12:11
24.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 12:11
Apr 4, 2014, 12:11
 
Darks wrote on Apr 4, 2014, 11:09:
Alamar, you might be interested in checking out Wykkyds mod for ESO. its a very nice UI mod and much more. It has a ton of features to turn on and off.

http://www.curse.com/teso-addons/teso/wykkyds-framework

Just came back from curse to see what it offered... Was surprised to see Recount; Didn't know the numbers were available. Thanks for the suggestion; I like the 'slightly improved' addons, though I may also try the WarLegend HUD.

What I really found I missed yesterday, was after turning auto loot on, I had no idea what I was looting, and found no way to turn it on in the chat window, which meant I would have to open my inventory to see the new stuff every time.

Creston wrote on Apr 4, 2014, 11:46:
JohnBirshire wrote on Apr 4, 2014, 11:40:
My only real criticism so far is the FOV...seriously, do the developers even play videogames?!

Yes, but they play them on shitty consoles that can't handle a higher FOV at a decent resolution...

Though I'd be surprised if the PS4 can't just run this at 90FOV @ 1080p with a decent framerate, because visually it really isn't all that spectacular.

While it's true, smaller FOV renders less objects, I always thought the smaller FOV was because couches sit further away than computer chairs...

Either case is irrelevant on a PC, where options should always be available, especially trivial ones like this.

-Alamar
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23.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 11:58
23.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 11:58
Apr 4, 2014, 11:58
 
Creston wrote on Apr 4, 2014, 11:48:
LittleMe wrote on Apr 4, 2014, 11:45:
True, but they see those five million as a good benchmark to gauge market size and interest.

But is it really? Anyone who likes MMOs basically signs up for just about every beta around, because why not? You get to try new MMO # 12345 for free and see if you like it, even if you really very little interest in it.

Most betas get millions of "interested" people, and I'm pretty sure it's just the same group of millions that like MMOs and just want to try them all out.

Well from our perspective not exactly I suppose, but remember this is corporations and marketing analysts and bean counters getting together and having a big psychopathic orgy sex party over the data.

Five Million!! Whoa! big numberz!
Perpetual debt is slavery.
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22.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 11:51
nin
 
22.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 11:51
Apr 4, 2014, 11:51
 nin
 

Slow down, Creston. Easy EASY.

21.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 11:49
21.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 11:49
Apr 4, 2014, 11:49
 
xXBatmanXx wrote on Apr 4, 2014, 11:44:
Like any new MMO, I see people in chat complaining about things not "being like WoW".

I find the gaming experience a lot more enjoyable by creating a new tab naming it "Quiet" and unchecking "Yell" and "Zone".

The day someone showed me how to do that in GW2 was an ultra-blessed day
Avatar 15604
20.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 11:48
20.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 11:48
Apr 4, 2014, 11:48
 
LittleMe wrote on Apr 4, 2014, 11:45:
True, but they see those five million as a good benchmark to gauge market size and interest.

But is it really? Anyone who likes MMOs basically signs up for just about every beta around, because why not? You get to try new MMO # 12345 for free and see if you like it, even if you really very little interest in it.

Most betas get millions of "interested" people, and I'm pretty sure it's just the same group of millions that like MMOs and just want to try them all out.
Avatar 15604
19.
 
Re: The Elder Scrolls Online Launches
Apr 4, 2014, 11:46
19.
Re: The Elder Scrolls Online Launches Apr 4, 2014, 11:46
Apr 4, 2014, 11:46
 
JohnBirshire wrote on Apr 4, 2014, 11:40:
My only real criticism so far is the FOV...seriously, do the developers even play videogames?!

Yes, but they play them on shitty consoles that can't handle a higher FOV at a decent resolution...

Though I'd be surprised if the PS4 can't just run this at 90FOV @ 1080p with a decent framerate, because visually it really isn't all that spectacular.
Avatar 15604
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