Roberts: We Won't Sell Star Citizen

A new episode of 10 for the Chairman on the Roberts Space Industries website answers further questions about development of Star Citizen, RSI's upcoming space combat remake. Also, there's more to the $41 Million funding announcement that we noted last night where Chris explains that they have no intention of selling out to a bigger company and disappointing their backers like some crowd-funded projects have:
Now to answer the myriad forum threads that popped up worrying about the possibility of Cloud Imperium being acquired by another, bigger company – don’t worry! We have no plans nor interest in following this path! We don’t need to go to anyone with deep pockets to make OUR dream a reality. To mass-produce hardware like the Rift, you need an outlay of hundreds of millions of dollars. Luckily our ships are digital so we have hardly any cost of goods, just the cost of developing the universe of Star Citizen and running servers that Star Citizen’s universe will be simulated on. Thanks to the generosity of the Star Citizen community we have these two things covered

And last but not least I’m having way to much fun building the universe of my dreams for everyone to adventure in! I’ve been down the big company acquisition route twice before and there’s a reason I am making Star Citizen totally independently!
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10.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 10:22
10.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 10:22
Apr 1, 2014, 10:22
 
Correction: "No one wants to buy an office over-flowing with design documents and developers playing solitaire for $41 million."
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9.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 10:12
9.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 10:12
Apr 1, 2014, 10:12
 
Panickd wrote on Apr 1, 2014, 10:11:
InBlack wrote on Apr 1, 2014, 10:09:
Darks wrote on Apr 1, 2014, 09:59:
What he really means, is EA gave him a bad taste in his mouth and hes not going back for more.

Actually that would be Microsoft. And they rescued his last trainwreck of a game Freelancer. What most Chris Roberts 'believers' seem to forget is that he already tried to make Star Citizen ten years ago, and Microsoft had to take him off the project. One of the last good deeds by Microsoft way back when they still cared enough about PC gaming to at least make a profit on it.


So if you're a game designer you shouldn't dream big or try anything that hasn't been done before? Got it. Just shitty COD clones from here on out people!

Typical. Where did I mention CoD clones? Oh right...That was you.
I have a nifty blue line!
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8.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 10:11
8.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 10:11
Apr 1, 2014, 10:11
 
InBlack wrote on Apr 1, 2014, 10:09:
Darks wrote on Apr 1, 2014, 09:59:
What he really means, is EA gave him a bad taste in his mouth and hes not going back for more.

Actually that would be Microsoft. And they rescued his last trainwreck of a game Freelancer. What most Chris Roberts 'believers' seem to forget is that he already tried to make Star Citizen ten years ago, and Microsoft had to take him off the project. One of the last good deeds by Microsoft way back when they still cared enough about PC gaming to at least make a profit on it.


So if you're a game designer you shouldn't dream big or try anything that hasn't been done before? Got it. Just shitty COD clones from here on out people!
7.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 10:09
7.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 10:09
Apr 1, 2014, 10:09
 
Darks wrote on Apr 1, 2014, 09:59:
What he really means, is EA gave him a bad taste in his mouth and hes not going back for more.

Actually that would be Microsoft. And they rescued his last trainwreck of a game Freelancer. What most Chris Roberts 'believers' seem to forget is that he already tried to make Star Citizen ten years ago, and Microsoft had to take him off the project. It was too ambitious, it was too expensive and most importantly it had nothing to show for it. Sounds familar? One of the last good deeds by Microsoft way back when they still cared enough about PC gaming to at least make a profit on it.

P.S. This is the main reason why Im a skeptic when it comes to Chris Roberts and his related projects (fantasies).
I have a nifty blue line!
Avatar 46994
6.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 09:59
6.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 09:59
Apr 1, 2014, 09:59
 
What he really means, is EA gave him a bad taste in his mouth and hes not going back for more.
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5.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 09:55
5.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 09:55
Apr 1, 2014, 09:55
 
Everyone has their price.
4.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 09:44
4.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 09:44
Apr 1, 2014, 09:44
 
NKD wrote on Apr 1, 2014, 09:02:
April Fools! We are actually selling out to Myspace!

It was on 31/3 Bluesnews are 'slow'as Expected
3.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 09:41
Verno
 
3.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 09:41
Apr 1, 2014, 09:41
 Verno
 
NKD wrote on Apr 1, 2014, 09:02:
April Fools! We are actually selling out to Myspace!

Go all the way with it dude - hamsterdance bought them out.
Playing: Elden Ring, HZD: FW, Kingdom Rush series
Watching: Severance, The IT Crowd, The Batman
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2.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 09:20
nin
2.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 09:20
Apr 1, 2014, 09:20
nin
 
Didn't they already take outside funding though (besides end user money)? I thought at one point he said that if it raised enough, an outside company would also contribute.

1.
 
Re: Roberts: We Won't Sell Star Citizen
Apr 1, 2014, 09:02
1.
Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 09:02
Apr 1, 2014, 09:02
 
April Fools! We are actually selling out to Myspace!
Reticulating Splines
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