Creston wrote on Mar 26, 2014, 23:04:
Fang wrote on Mar 26, 2014, 17:09:
Facebook just saved PC VR, and their future. If you are a PC gamer, this is the only solution that I can think of that will see mainstream VR adoption for PCs.
Why are you under the impression that Facebook gives a flying fuck about PCs? More and more of their business is shifting to tablets and mobile because that's where all their users are going/already are. Where does this idea that Facebook is the champion of the PC come from?
So yay, now you'll get a Facebook VR headset for your iphone to play fucking fappy bird on.
Let me clarify then, VR for "Open" platforms such as PC's, Android and iOS systems. All along Carmack has said they do not want to be tied to consoles, but to mobile platforms due to their incredibly high speed improvements compared to consoles. As an indie VR developer, you better believe we are thinking of driving these VR headsets from smartphones. Thats why using Unity has been so great, it shows a ready path to go from PC to mobile when the time comes. Eventually smartphones will be as powerful as today's computers, and we want to be able to create these fully immersible experiences using these small packages. It opens up many more possibilities.
You are right, Facebook doesnt care about hardcore PC gamers, but they do care about open platforms so they can be allowed on to them. Facebook was convinced the VR revolution is coming, and that Sony was in the driver seat to win it and they were going to be left out. Can you run Facebook on the PS4?