Unity 5 is a massive update to the Unity Engine, including features such as the Enlighten real-time lighting system and physically-based shaders that provide the power to render stunning high-quality characters, environments, lighting, and effects. Workflow efficiency increased dramatically due to the new unified shader architecture, in-editor real-time lightmap previews, and improved asset bundling. Audio designers will find a completely overhauled audio system including the new Audio Mixer for creating dynamic soundscapes and effects.
Unity Technologies is committed to creating opportunities for the massive Unity community of developers to find success. Therefore Unity 5.0 will see the launch of the integrated Unity Cloud ad-sharing network for painless cross-promotion of mobile games, and an addition to Unity's unrivaled multiplatform support with the introduction of WebGL deployment.
[VG]Reagle wrote on Mar 18, 2014, 22:09:I agree.
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Beamer wrote on Mar 18, 2014, 20:28:Cutter wrote on Mar 18, 2014, 17:42:
Good stuff, Unity rocks!
What, specifically, do you like about it over other engines?
[VG]Reagle wrote on Mar 18, 2014, 22:09:
LICK LICK LICK LICK MY SN@TCH NOW!!!!!!
jacobvandy wrote on Mar 18, 2014, 20:48:
I imagine it's mainly that they're "sticking it to the man" and offering a product that is not only free for garage coders (Obsidian, et al. are required to purchase the pro version because they make more than $100k a year at being devs), but robust enough to make the enormous commercial engines start shaking in their boots. Or at least get off their asses and provide similar features, such as omni-platform support and web browser delivery (aka 80% of the bullet points Epic has been touting for Unreal the past few years).
Beamer wrote on Mar 18, 2014, 21:21:
UDK is free for the same people. With more features. And it's easier to use.
jacobvandy wrote on Mar 18, 2014, 20:48:
I imagine it's mainly that they're "sticking it to the man" and offering a product that is not only free for garage coders (Obsidian, et al. are required to purchase the pro version because they make more than $100k a year at being devs), but robust enough to make the enormous commercial engines start shaking in their boots. Or at least get off their asses and provide similar features, such as omni-platform support and web browser delivery (aka 80% of the bullet points Epic has been touting for Unreal the past few years).
Cutter wrote on Mar 18, 2014, 17:42:
Good stuff, Unity rocks!
jdreyer wrote on Mar 18, 2014, 19:54:
Wow, major update. Looks pretty good. No UE4 good, but a vast improvement.