Parallax Abstraction wrote on Mar 10, 2014, 19:28:
Anyone who is putting up a final review with a score for a multiplayer game before the public is able to access the servers should be ashamed. It's as if they learned nothing from SimCity and Battlefield 4. Controlled review environments do not represent the final environment. Giant Bomb has put a review up but without a score and have reserved the right to alter it accordingly after the public release before locking it as final. Anyone who has done otherwise shouldn't be trusted.
Parallax Abstraction wrote on Mar 10, 2014, 19:28:
Anyone who is putting up a final review with a score for a multiplayer game before the public is able to access the servers should be ashamed. It's as if they learned nothing from SimCity and Battlefield 4. Controlled review environments do not represent the final environment. Giant Bomb has put a review up but without a score and have reserved the right to alter it accordingly after the public release before locking it as final. Anyone who has done otherwise shouldn't be trusted.
Kosumo wrote on Mar 10, 2014, 20:14:
Where the hell did "and people don't tend to click through to reviews without scores." come from?
That's a weird way to think imho.
Trevellian wrote on Mar 10, 2014, 20:08:
I really don't see what you guys are all butthurt about. Thousands of people got to play the Beta on the public servers and it was fun
While ya'll are sitting here being crotchety as fuck for no good reason I'm going to enjoy the best fast paced FPS I've played (in BETA) in years. If the other 13 maps are as fun as the 2 in beta where then this game is worth what I paid for it.
I think a lot of you have forgotten that games are about fun. Not bashing a game because of who developed it or published it because some guys reviewed it on private servers. Get over it. So disappointing to read any of the comment threads on here anymore.
Trevellian wrote on Mar 10, 2014, 20:08:
While ya'll are sitting here being crotchety as fuck for no good reason I'm going to enjoy the best fast paced FPS I've played (in BETA) in years.
Chris Watters played Titanfall for two days straight at a review event run by EA, where he encountered server issues allegedly caused by small player population.
Listen, I know you're worried about Titanfall's servers, and… I actually don't know how well they'll work just yet. In my 20 odd hours with the game dropped connection a few times and had problems connecting with players, and most people who tried to play the beta with friends found they spent more time fighting the servers than they did enemy titans. How will it all shake out? No one will know for sure until it launches, but I don't blame you for waiting a week or two to see how the servers hold up.
Bucky wrote on Mar 10, 2014, 20:30:
Also, if I recall correctly, the beta hit 2 million people.
I think a lot of you have forgotten that games are about fun. Not bashing a game because of who developed it or published it because some guys reviewed it on private servers. Get over it. So disappointing to read any of the comment threads on here anymore.
Redmask wrote on Mar 10, 2014, 20:49:Bucky wrote on Mar 10, 2014, 20:30:
Also, if I recall correctly, the beta hit 2 million people.
They opened it up to all of Xbox Live so I'm not surprised.I think a lot of you have forgotten that games are about fun. Not bashing a game because of who developed it or published it because some guys reviewed it on private servers. Get over it. So disappointing to read any of the comment threads on here anymore.
People are talking about the review process for the most part, not the game. I thought the beta was ok but nothing special. If you're having more fun with it than I did then kudos. I think its pretty unfair to say that people don't like fun because they don't share your opinion on this game.
Parallax Abstraction wrote on Mar 10, 2014, 19:28:
Anyone who is putting up a final review with a score for a multiplayer game before the public is able to access the servers should be ashamed. It's as if they learned nothing from SimCity and Battlefield 4. Controlled review environments do not represent the final environment. Giant Bomb has put a review up but without a score and have reserved the right to alter it accordingly after the public release before locking it as final. Anyone who has done otherwise shouldn't be trusted.
Trevellian wrote on Mar 10, 2014, 21:22:
It really has nothing to do with this game in particular. It just seems like news about every big game on Blues gets shit on by a few regulars who like to regurgitate the same lame jokes over and over. Usually directed at specific Publishers/Developers, without actually ever trying a game. This place used to be fun, is my point.
Beamer wrote on Mar 10, 2014, 20:23:Kosumo wrote on Mar 10, 2014, 20:14:
Where the hell did "and people don't tend to click through to reviews without scores." come from?
That's a weird way to think imho.
What's the main way people get to reviews these days?
Metacritic.
What won't list your review without a number it can attach?
Metacritic.
The other way people tend to get to reviews is the list of reviews on a site, and even then they tend to click through and read outliers.
I don't have any quotes for it, but ask any one working at one of the review sites and they'll tell you that, when they put a review up without a quantifiable score, the click throughs are reduced. There's a reason Endgadget, which got rid of numbers in an attempt to stop people from directly comparing and fighting hundreths of a point, has brought them back.
JohnBirshire wrote on Mar 10, 2014, 21:45:
Will this have official servers? Or is it all peer hosted?
Half assed port, or developed with PC in mind?
JohnBirshire wrote on Mar 10, 2014, 21:45:
Will this have official servers? Or is it all peer hosted?
Half assed port, or developed with PC in mind?