Minimum System Requirements
OS: Windows Vista with platform update
CPU: High-performance dual core CPU or quad core CPU
RAM: 4 GB
Graphics Card: AMD Radeon 4800 series / Nvidia GTS 250
DirectX: DirectX 10
HDD/SSD: 20 GB
Recommended Specs
OS: Windows 7 or 8
CPU: AMD FX 8000 series or better / Intel Quad i7 Core CPU
RAM: 4+ GB
Graphics Card: AMD Radeon R9 series or better / Nvidia GTX 660 series or better
DirectX: DirectX 11
HDD/SSD: 20 GB
Other PC Features
Input & UI
Full mouse & keyboard integration for the user interface with customized context bar, all buttons are clickable and can be controlled with keyboard.
Custom designed weapons bar when playing with mouse & keyboard
Extensive Customization for Graphics & Display including the following options:
Display
- Toggle fullscreen
- Vsync
- Resolution adjustment
- Refresh rate
- For 3D: Stereo separation
- For 3D: Stereo depth
Graphics
- Fov sliders
- Texture quality & Texture filtering quality
- Shadow quality
- Screenspace reflection
- Depth of field quality
- Parallax occlusion mapping aka POM
- SSAA
- FXAA
- Contact Hardening Shadows
Change text language in-game via the Audio menu
4K resolution support
Benchmark mode
Mouse & Keyboard mapping
Xbox 360 controller support
Custom Save/Load system including auto save and manual saves, similar to what we did for Deus Ex: Human Revolution
Nvidia
Surround multi monitor support
3D vision support
3D vision + Surround multi monitor support
SLi support
STEAM
Steam community & leaderboard integration
Steam achievements
Steam trading cards
SpectralMeat wrote on Feb 24, 2014, 09:12:
Reviews doesn't look too good guys.
From the Ars Technica review:The goodTB also have his first look on youtube.
Garrett's new duck-and-swoop move is pretty slick.
Decent interface for stealth manuevers.
The Bad
The plot is an incoherent mess.
Seriously, the ending didn't make a lick of sense.
Hackneyed writing and wooden performances.
Level design is much too linear.
Guards are too sensitive to your every movement.
Guard AI is easy to outrun and easier to fool.
Lots of badly done, out-of-place platforming and puzzle bits.
The ugly
Why does every game have to have some mystical ghost bullshit these days?
Verdict: Go buy Dishonored instead. If you already own Dishonored, just play it again.
harlock wrote on Feb 20, 2014, 16:53:HorrorScope wrote on Feb 20, 2014, 16:14:
What do you feel is missing? You say mediocre, I feel the gfx are better than all thief's, the game play if anything has more options now than previous thiefs. I can't tell about story or length yet, but watching the vid it seems you can spend hours just on the first mission.
well the gfx look good - but i think thats something to be expected from any AAA title these days, considering their budgets and talent pools (even though I think titanfalls art direction is utterly bland and supergeneric, it is executed fairly well)
my problem is how linear it seems to be, given the options for "multiple solutions" that it certainly has to some degree, but which i would consider minor at this point, and which seem so obvious as to be door 1, 2, or 3 rather than organic variation
also the scripted AI conversations, the npcs robotic style of walking around like purely mechanical camera shutters on specific pathing routines, and their lack of realism in regards to reacting with the environment
it seems very gamey - not at all sandboxy or simlike or non-linear... and its really the same kind of gameplay thats been done many times before... it does not look exceptional to me at all - instead it looks mediocre
once i sit down and play the game for a few missions, i may change my mind but those are my initial impressions from watching someone else play it in that video - also the fact that you cant jump is another key to the locked-down style of gameplay.. in a RPG or strategy game, sure.. but in a "non-linear" action game its hard to justify imo
The goodTB also have his first look on youtube.
Garrett's new duck-and-swoop move is pretty slick.
Decent interface for stealth manuevers.
The Bad
The plot is an incoherent mess.
Seriously, the ending didn't make a lick of sense.
Hackneyed writing and wooden performances.
Level design is much too linear.
Guards are too sensitive to your every movement.
Guard AI is easy to outrun and easier to fool.
Lots of badly done, out-of-place platforming and puzzle bits.
The ugly
Why does every game have to have some mystical ghost bullshit these days?
Verdict: Go buy Dishonored instead. If you already own Dishonored, just play it again.
Umbragen wrote on Feb 23, 2014, 21:07:
Damn, I just bought a new system and I'm already dangerously close to the recommended specs. Did I miss something?
"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"Bakhtosh Redclaw Nar Kiranka
Umbragen wrote on Feb 23, 2014, 23:57:Cutter wrote on Feb 23, 2014, 23:05:Umbragen wrote on Feb 23, 2014, 21:07:
Damn, I just bought a new system and I'm already dangerously close to the recommended specs. Did I miss something?
Why would you buy something that low end to begin with? if you can't afford it all in one shot, do it piecemal.
The system surpasses all the recommendations, I just thought I'd have a year and a half, two years before I had to start replacing things. Recommending a i7 already? WTF! Worse though, It's looking like I'll have to add another GTX760 sooner rather than latter.
Jerykk wrote on Feb 24, 2014, 00:15:
CPU recommendations are never really accurate. I'm sure an i5 runs the game just as well as an i7. Very few games are CPU-dependent and even in those, the difference between an i5 and an i7 is negligible.
Cutter wrote on Feb 23, 2014, 23:05:Umbragen wrote on Feb 23, 2014, 21:07:
Damn, I just bought a new system and I'm already dangerously close to the recommended specs. Did I miss something?
Why would you buy something that low end to begin with? if you can't afford it all in one shot, do it piecemal.
Cutter wrote on Feb 23, 2014, 23:05:Umbragen wrote on Feb 23, 2014, 21:07:
Damn, I just bought a new system and I'm already dangerously close to the recommended specs. Did I miss something?
Why would you buy something that low end to begin with? if you can't afford it all in one shot, do it piecemal.
Umbragen wrote on Feb 23, 2014, 21:07:
Damn, I just bought a new system and I'm already dangerously close to the recommended specs. Did I miss something?
Task wrote on Feb 23, 2014, 18:13:Squirmer wrote on Feb 23, 2014, 17:23:
Level design comparison: http://i.imgur.com/om7LJLQ.jpg
Did someone actually map out and draw that first level in Thief 4? That's pretty impressive. I guessed that Thief 4 levels would be linear like that.
Cutter wrote on Feb 23, 2014, 19:11:
Well, the first design would be far too much work for console kids. Hell, they're too lazy to even press a button to jump which is why there's no jumping in this game.
Quboid wrote on Feb 23, 2014, 19:15:Well its not like it wasn't expected... We are used to it...
Is the first level a tutorial? I can understand that being linear.
SpectralMeat wrote on Feb 23, 2014, 19:07:Overon wrote on Feb 23, 2014, 18:51:Since they've had a 17 minutes video released of a play through of the complete first level I think that picture is pretty accurate.
I hope that that picture is not representative of the level design in Thief. Because if it is, that's a disgrace and a step backwards and representative of console level design.
There's also a gamespot "lets play" video on youtube where they play the game for a good 45 minutes.