Star Citizen Hits $39M; Procedural Generation Goal Announced

A new Letter from the Chairman on the Roberts Space Industries website celebrates the news that the crowd-sourced funding for Star Citizen has passed the $39 million plateau, unlocking the next stretch goal of "the penultimate user-chosen star system" (thanks 88fingers). When the game hit $38 million, Chairman Roberts teased "a new goal that will help chart the course for the future of Star Citizen in a different way," which he now reveals to be a Procedural Generation R&D Team, saying "If we can develop a truly great procedural generation system, one that lets us create entire planets for you to populate, then we can expand the game to add these features (and more) in the future." Here's more on their $40 million stretch goal:
Procedural Generation R&D Team – This stretch goal will allocate funding for Cloud Imperium to develop procedural generation technology for future iterations of Star Citizen. Advanced procedural generation will be necessary for creating entire planets worth of exploration and development content. A special strike team of procedural generation-oriented developers will be assembled to make this technology a reality.
View : : :
44.
 
Re: Star Citizen Hits $39M; Procedural Generation Goal Announced
Feb 23, 2014, 01:01
44.
Re: Star Citizen Hits $39M; Procedural Generation Goal Announced Feb 23, 2014, 01:01
Feb 23, 2014, 01:01
 
jdreyer wrote on Feb 22, 2014, 21:45:
One thing I'd like to point out with all this procedural talk is that Josh Parnell over at Limit Theory is doing procedural everything for less that $200K.

But he's a genius.
Avatar 15604
Date
Subject
Author
 44.
Feb 23, 2014Feb 23 2014
 Re: Star Citizen Hits $39M; Procedural Generation Goal Announced