Star Citizen Hits $39M; Procedural Generation Goal Announced

A new Letter from the Chairman on the Roberts Space Industries website celebrates the news that the crowd-sourced funding for Star Citizen has passed the $39 million plateau, unlocking the next stretch goal of "the penultimate user-chosen star system" (thanks 88fingers). When the game hit $38 million, Chairman Roberts teased "a new goal that will help chart the course for the future of Star Citizen in a different way," which he now reveals to be a Procedural Generation R&D Team, saying "If we can develop a truly great procedural generation system, one that lets us create entire planets for you to populate, then we can expand the game to add these features (and more) in the future." Here's more on their $40 million stretch goal:
Procedural Generation R&D Team – This stretch goal will allocate funding for Cloud Imperium to develop procedural generation technology for future iterations of Star Citizen. Advanced procedural generation will be necessary for creating entire planets worth of exploration and development content. A special strike team of procedural generation-oriented developers will be assembled to make this technology a reality.
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16.
 
Re: Star Citizen Hits $39M; Procedural Generation Goal Announced
Feb 21, 2014, 22:52
16.
Re: Star Citizen Hits $39M; Procedural Generation Goal Announced Feb 21, 2014, 22:52
Feb 21, 2014, 22:52
 
As for Star Citizen, who knows, but I would guess it'll be as you say with a switch between the two, like loading areas or something.

I know, the answer is no. You will not be able to go from space to planet in one area. You'll have to load into the planet area and space area when you want to transition.

They've said they'd like to make this possible eventually but it's not planned currently.
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Feb 21, 2014Feb 21 2014
    Re: Star Citizen Hits $39M; Procedural Generation Goal Announced