There's an interview with Tim Schafer on GamesIndustry International discussing how to stay afloat in "a pool of Internet Twitter hate," discussing the reaction to the announcement that Broken Age would be broken into two parts, as Tim describes the venom this generated from people outside their Kickstarter audience, as their communication with their backers eased the way for this news. He also confirms that the plan to fund the development of Act 2 through the sales of Act 1 has succeeded. "We've made enough that we can make the second half of the game for sure," Schafer said. "And we're not done making it to all the platforms because we haven't released it on iPad yet. I feel that's going to be a really interesting platform for adventure games. It's such a fun place to play point-and-click graphic adventures, and so many people have them. That's exciting to me."
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