Adam Orth Making a Game - Deal With It

A preview on Kotaku introduces >Adr1ft, a non-violent first-person game that sounds loosely based on Gravity, as it "poses the player as an astronaut who begins the game floating above Earth amid the debris of a mostly-wrecked space station." The game was shown in prototype form at the D.I.C.E. Summit by Adam Orth, the former Microsoft employee who infamously tweeted "deal with it" to followers irate over the rumors about always-on DRM plans for Xbox One (which turned out to be accurate before MS reversed course in light of the outrage). In fact, Orth invokes this by telling them that creating the game was how he chose to "deal with it" when his tweets turned into an enormous PR disaster, and he suggests that some of the twists in the story are allegories to his experience. The project is being shopped around, with the hopes of creating a finished game for Windows, OS X, Linux, Xbox One, and PlayStation 4. Here's a bit that gives the sense of what they are calling a "beautiful" game: "Orth figures >Adr1ft could be classified as an FPX, a first-person experience, a decidedly non-confrontational game that will let players explore. They will also be on a mission, moving through five areas and confronting a series of procedurally-generated puzzles involving electronics repair. "
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Re: Adam Orth Making a Game - Deal With It
Feb 10, 2014, 22:37
18.
Re: Adam Orth Making a Game - Deal With It Feb 10, 2014, 22:37
Feb 10, 2014, 22:37
 
The longer this guy reminds people what a douchebag he is the longer it'll take for him to get on with his life. This guy is just a natural born D-bag. Embrace your douchiness, Adam. You will never be other than a douchebag. Case in point? What's he doing for his first post-MS gig? Ripping off a movie to make a game. CLASSIC douchebag move. I'd laugh my ass off if he gets sued over this, hahaha!

"Van Gogh painted alone and in despair and in madness and sold one picture in his entire life. Millions struggled alone, unrecognized, and struggled as heroically as any famous hero. Was it worthless? I knew it wasn't."
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