An update on the
Hello
Games website (thanks
Polygon) talks about the aftermath of the flood that ruined their offices
over Christmas, and how they are putting
things together in spite of
not being
insured against the damage. Word from founder Sean Murray is they are working
on getting everyone back into proper offices, but in the meantime they are
working out of a temporary location, with some employees working from home. Sean
also says they "won't let" this delay the release of
No Man's Sky, adding
that while this would "probably be a really good time" to do a Kickstarter, he
doesn't think it's "the right thing for No Man’s Sky right now." On a related
note, there's an
interview with Sean on Edge that focuses entirely on No Man's Sky, and how
the procedurally generated game is progressing. He explains how not having a
tutorial will enhance the social aspects of playing with others, saying: "the
best time for me in an MMOG is those first few weeks, where everything is in
flux and everyone is just trying to figure out the rules and the lore of the
game." He also describes why there will still be unexplored areas and mysteries
to discover for players who join at a later time.