QuakeWorld Turns 17 and This Day in Gaming History

Stories from our archive. First are a couple from yesterday, as it was December 17th 1996 that the QuakeWorld client was released by id Software and it was December 17th 1996 1998 that Epic Games (at the time Epic MegaGames) announced both Unreal Tournament and Unreal II. On to December 18th, it was 15 years ago today that Starsiege TRIBES went gold. Here are more stories of note: Splinter Cell Demo (2002), International UT2004 Demo (2004), Tiberium Announced (2007), ABIT Closes (2008), Battlefield: Bad Company 2 Vietnam shipped (2010), and RAGE: The Scorchers shipped (2012). Update: Corrected the year on the Unreal Tournament/Unreal II link.
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25.
 
Re: QuakeWorld Turns 17 and This Day in Gaming History
Dec 18, 2013, 16:07
25.
Re: QuakeWorld Turns 17 and This Day in Gaming History Dec 18, 2013, 16:07
Dec 18, 2013, 16:07
 
ViRGE wrote on Dec 18, 2013, 11:26:
Ahh Tribes. It was ahead of its time and yet everything that follows only gets farther and farther from the purity of its vision.

Come to think of it, there was another game that was ahead of it's time and has yet to be duplicated when it comes to multiplayer. It was Joint Operations which had massive maps, tons of different vehicles, 128 players on a server, and grass that a player could lay down in and barely be seen even from a mile away (best grass tech in a shooter when considering visibility from long distances). Why hasn't anyone duplicated that type of grass? Of course, it was a PC only game.
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 Re: QuakeWorld Turns 17 and This Day in Gaming History