QuakeWorld Turns 17 and This Day in Gaming History

Stories from our archive. First are a couple from yesterday, as it was December 17th 1996 that the QuakeWorld client was released by id Software and it was December 17th 1996 1998 that Epic Games (at the time Epic MegaGames) announced both Unreal Tournament and Unreal II. On to December 18th, it was 15 years ago today that Starsiege TRIBES went gold. Here are more stories of note: Splinter Cell Demo (2002), International UT2004 Demo (2004), Tiberium Announced (2007), ABIT Closes (2008), Battlefield: Bad Company 2 Vietnam shipped (2010), and RAGE: The Scorchers shipped (2012). Update: Corrected the year on the Unreal Tournament/Unreal II link.
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Re: QuakeWorld Turns 17 and This Day in Gaming History
Dec 18, 2013, 15:16
21.
Re: QuakeWorld Turns 17 and This Day in Gaming History Dec 18, 2013, 15:16
Dec 18, 2013, 15:16
 
Beamer wrote on Dec 18, 2013, 14:34:
oRuin wrote on Dec 18, 2013, 14:03:
I honestly wish that I could go back to the mid-late 90s. Just don't enjoy gaming as much than back then.

Is that because of you, or because of games?


Mid to late 90s was the golden age. I feel the same way. Playing Diablo 1 and Ultima Online all night. Going through Fallout for the umpteenth time. Quake deathmatches. The awe of building my first PC (To replace one I overpaid for in 96) so I could play Unreal in late 1998. That christmas where I played BG1 and HL1 nonstop for hours...

There is no magic left in gaming. Maybe it's all been done, maybe it's just nostalgia I don't know...but for me the magic isn't there in gaming anymore. I want a game to conquer my life and capture my imagination the way the first two fallouts, BG or Diablo did. Last game to do that was probably Gothic 2 back in 2003.
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    Re: QuakeWorld Turns 17 and This Day in Gaming History