QuakeWorld Turns 17 and This Day in Gaming History

Stories from our archive. First are a couple from yesterday, as it was December 17th 1996 that the QuakeWorld client was released by id Software and it was December 17th 1996 1998 that Epic Games (at the time Epic MegaGames) announced both Unreal Tournament and Unreal II. On to December 18th, it was 15 years ago today that Starsiege TRIBES went gold. Here are more stories of note: Splinter Cell Demo (2002), International UT2004 Demo (2004), Tiberium Announced (2007), ABIT Closes (2008), Battlefield: Bad Company 2 Vietnam shipped (2010), and RAGE: The Scorchers shipped (2012). Update: Corrected the year on the Unreal Tournament/Unreal II link.
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20.
 
Re: QuakeWorld Turns 17 and This Day in Gaming History
Dec 18, 2013, 15:12
20.
Re: QuakeWorld Turns 17 and This Day in Gaming History Dec 18, 2013, 15:12
Dec 18, 2013, 15:12
 
Good memories. I got online 17 years ago then, because I signed up for my first (As in, it was paid for by me, not leeching off a friend) internet account back in October of 1996. Couple months later I got the shareware of Quake and a friend unlocked it for me. We used to play Quakeworld all the time after that. Funny how it was so playable even at 28.8bps whereas I dumped DSL back 6 years ago because it was too SLOW. Amazing.

Modern shooters don't do shit for me. Quake, the first Unreal and UT...after that it all started to go downhill. I think UT was the peak. For me anyway.
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Dec 18, 2013Dec 18 2013
Re: QuakeWorld Turns 17 and This Day in Gaming History