QuakeWorld Turns 17 and This Day in Gaming History

Stories from our archive. First are a couple from yesterday, as it was December 17th 1996 that the QuakeWorld client was released by id Software and it was December 17th 1996 1998 that Epic Games (at the time Epic MegaGames) announced both Unreal Tournament and Unreal II. On to December 18th, it was 15 years ago today that Starsiege TRIBES went gold. Here are more stories of note: Splinter Cell Demo (2002), International UT2004 Demo (2004), Tiberium Announced (2007), ABIT Closes (2008), Battlefield: Bad Company 2 Vietnam shipped (2010), and RAGE: The Scorchers shipped (2012). Update: Corrected the year on the Unreal Tournament/Unreal II link.
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10.
 
Re: QuakeWorld Turns 17 and This Day in Gaming History
Dec 18, 2013, 12:36
10.
Re: QuakeWorld Turns 17 and This Day in Gaming History Dec 18, 2013, 12:36
Dec 18, 2013, 12:36
 
nin wrote on Dec 18, 2013, 11:28:
UT99 - woot! Still the best.


I'd take that a step further and say "still the only good one!"

I disliked the others. UT3 I liked in theory, but one of the initial levels was a CTF, and I just couldn't do it. The friendly AI wasn't supporting me and I was left baffled as to why I couldn't progress.

I still wish someone would make a UT type game but combine it with The Running Man in plot and Red Baron in dynamic career mode (e.g., a career could be a single match, or last for months, with huge variation in how it progresses, and a "career" leaderboard at the end with all kinds of records.)
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 10.
Dec 18, 2013Dec 18 2013
  Re: QuakeWorld Turns 17 and This Day in Gaming History