How long until id closes, especially if its games continue along the current trajectory?
Some of id's early games, running on Carmack's engines, were trendsetters and certainly left me with some wonderful memories. I was a gamer from age of four or so, but the first time I saw
Doom running in its gothic 2.5D glory, it was a life-changing event.
Commander Keen,
Hovertank 3D,
Wolfenstein 3D,
Doom,
Doom II,
Quake, the accelerated graphics of
Quake 2, and
Quake III Arena - I have fond memories of these games, not to mention the gaming joy third parties brought (Raven, Ritual, Rogue, Splash Damage, Valve, etc.)
As for Carmack, I hope he is able to improve the Oculus Rift and bring it to market with game developer support and a widely appealing combination of price and functionality. Looking back at his history, especially his more recent games, I question if he understands gameplay any has any real passion for the act of gaming.
Rage sacrificed
everything for 60FPS and shoving a mediocre game engine down our throats. Even on the tech side, his embracing of 1080p is profoundly disheartening. Otherwise, let him go tinker on stuff and let other people design great gaming experiences for old and new gamers alike.
Still waiting on my
Quake sequel

,
Ray
Piss off, you stupid space marine...
Everything is awesome!!!
http://www.kindafunny.com/I love you, mom.