wtf_man wrote on Sep 13, 2013, 14:26:
However, we're talking the same architecture here. Both are x86.
Exactly. Comparing a PC to a MAC pre-Intel for the latter isn't as relevant power-wise as comparing it post-Intel. Likewise, comparing the "power" of consoles with distinct architectures is a different story than comparing two with the same fundamental building blocks. On the other hand, I think people are mostly underestimating the XBox One in terms of performance. For the record I don't own any consoles and won't this generation but I am a computer engineer and I can tell you that from a CPU standpoint, slower RAM with better latency (and super-fast eRAM) is superior for overall system performance (non-GPU). The CPU's in these boxes won't come anywhere near saturation even with DDR3, and since the RAM is shared GDDR5 will actually hurt CPU performance.
Will the eRam compensate? Fact is everybody is clapping at the amount of memory these systems have...despite the fact a lot will go to the OS...but the reality is that game- and media-centered boxes don't need all that much memory. Honestly the architecture of both systems is pretty disappointing. The choice in eRam is a bit more bold, though, and one that I like, simply because it implies future differentiation (clearly MS is going for a media machine over going for a gaming machine with that choice, that is). So their decision makes a little more sense, although I'd like to see it at a lower price point to really convince me.
The PS4's beefier GPU will simply mean better game performance by standard metrics but like wtf_man implies...it'll be more like having two PC's where the one with the better video card can turn up effects a bit. With that fact in mind I find it surprising the XBox One hasn't been marketed to be cheaper than the PS4...since the real reason to go the route they did, beyond the media push, is to save on cost. Then again if they figure they'll sell a ton to fanboys and push Kinect and DRM as well, it'll be a win for them (and I did predict in a previous post on here that Microsoft was after the services/user market rather than gaming, and it looks like I was correct in that prediction).