Irrational Layoffs

Irrational Games has laid off eight employees, reports Kotaku, saying the developer tells them this will not impact the upcoming BioShock Infinite DLC "in any way." Here is the statement they received explaining this:
In an effort to streamline our processes I am sad to confirm that we let go a total of 8 employees today. Any studio’s greatest asset is the group of people that make up the whole, and as such it was extremely hard to make this decision and there is never a good time for this to happen. As co-workers and friends, we wish them the very best.
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12.
 
Re: Irrational Layoffs
Sep 6, 2013, 15:18
Beamer
 
12.
Re: Irrational Layoffs Sep 6, 2013, 15:18
Sep 6, 2013, 15:18
 Beamer
 
Kajetan wrote on Sep 6, 2013, 15:11:
Beamer wrote on Sep 6, 2013, 12:34:
Did it really only do 4 million?
See? "Only" 4 Mio. ...

I dont know if BI really was that expensive, but when you sell 4 Mio. units across all plattforms, not counting Steam with at least some 100.000 units ... and you have to let go of employees (not some freelancers at the end of contract work), then something is not right.

Maybe BI was very expensive and the sales were not enough. Maybe Irrational was forced to "streamline" their work expense, because some investor demands it before investing a hefty sum in the studio?

Yeah, for one of the best FPS games in years, I am saying "only" 4 million when lesser games sell that much on each platform.

As a fan, you'd like to see a game like this sell at least 75% what BLOPS18 sold.
11.
 
Re: Irrational Layoffs
Sep 6, 2013, 15:11
11.
Re: Irrational Layoffs Sep 6, 2013, 15:11
Sep 6, 2013, 15:11
 
Beamer wrote on Sep 6, 2013, 12:34:
Did it really only do 4 million?
See? "Only" 4 Mio. ...

I dont know if BI really was that expensive, but when you sell 4 Mio. units across all plattforms, not counting Steam with at least some 100.000 units ... and you have to let go of employees (not some freelancers at the end of contract work), then something is not right.

Maybe BI was very expensive and the sales were not enough. Maybe Irrational was forced to "streamline" their work expense, because some investor demands it before investing a hefty sum in the studio?
10.
 
Re: Irrational Layoffs
Sep 6, 2013, 12:34
Beamer
 
10.
Re: Irrational Layoffs Sep 6, 2013, 12:34
Sep 6, 2013, 12:34
 Beamer
 
Kajetan wrote on Sep 6, 2013, 06:32:
El Pit wrote on Sep 6, 2013, 01:48:
I'm downloading Bioshock: Infinite as we speak, and heard a lot of good things about it. Didn't it sell well enough to keep the team to work on a successor?
More than 4 Mio. sold units should be enough to call it a success. But since i dont know how expensive BI was to produce, 4 Mio. sold units can also be not enough. See Tomb Raider 2013 or Max Payne 3.

Rumors (!) say, BIs budget was 100 Mio. Dollar plus additional 100 Mio. in marketing expenses.

Did it really only do 4 million?
While I get that 4 million is a lot, it's a modest hit. It's been out long enough that I would have expected 7 for a game that was everywhere (and pretty damn stellar.)
9.
 
Re: Irrational Layoffs
Sep 6, 2013, 09:31
9.
Re: Irrational Layoffs Sep 6, 2013, 09:31
Sep 6, 2013, 09:31
 
i cannot see them making another bioshock at this point -- the story has collapsed upon itself in several ways.

Bioshock under water
Bioshock in the clouds
Bioshock parallel dimensions

I guess there's still

Bioshock On Mars
Bioshock in caveman times
Bioshock in a blackhole
8.
 
Re: Irrational Layoffs
Sep 6, 2013, 06:32
8.
Re: Irrational Layoffs Sep 6, 2013, 06:32
Sep 6, 2013, 06:32
 
El Pit wrote on Sep 6, 2013, 01:48:
I'm downloading Bioshock: Infinite as we speak, and heard a lot of good things about it. Didn't it sell well enough to keep the team to work on a successor?
More than 4 Mio. sold units should be enough to call it a success. But since i dont know how expensive BI was to produce, 4 Mio. sold units can also be not enough. See Tomb Raider 2013 or Max Payne 3.

Rumors (!) say, BIs budget was 100 Mio. Dollar plus additional 100 Mio. in marketing expenses.
7.
 
Re: Irrational Layoffs
Sep 6, 2013, 01:48
El Pit
 
7.
Re: Irrational Layoffs Sep 6, 2013, 01:48
Sep 6, 2013, 01:48
 El Pit
 
I'm downloading Bioshock: Infinite as we speak, and heard a lot of good things about it. Didn't it sell well enough to keep the team to work on a successor?
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
6.
 
Re: Irrational Layoffs
Sep 5, 2013, 19:34
6.
Re: Irrational Layoffs Sep 5, 2013, 19:34
Sep 5, 2013, 19:34
 
That title! I see what you did there.
Avatar 8514
5.
 
Re: Irrational Layoffs
Sep 5, 2013, 18:16
nin
 
5.
Re: Irrational Layoffs Sep 5, 2013, 18:16
Sep 5, 2013, 18:16
 nin
 
Wildone wrote on Sep 5, 2013, 17:51:
We wish you the best in this post constitutional country with a sinking economy on the verge of Oblivion and we’re about to start shit that might cause WW3, we wish you well! 

Are you intentionally trying to summon dunder?

4.
 
Re: Irrational Layoffs
Sep 5, 2013, 18:11
Dev
 
4.
Re: Irrational Layoffs Sep 5, 2013, 18:11
Sep 5, 2013, 18:11
 Dev
 
For a while I was beginning to wonder if they would ever bother to put out any DLC for the season pass I got
3.
 
Re: Irrational Layoffs
Sep 5, 2013, 17:51
3.
Re: Irrational Layoffs Sep 5, 2013, 17:51
Sep 5, 2013, 17:51
 
We wish you the best in this post constitutional country with a sinking economy on the verge of Oblivion and we’re about to start shit that might cause WW3, we wish you well! 
2.
 
Re: Irrational Layoffs
Sep 5, 2013, 17:42
Jivaro
 
2.
Re: Irrational Layoffs Sep 5, 2013, 17:42
Sep 5, 2013, 17:42
 Jivaro
 
The headline....I shouldn't laugh, people losing their jobs ain't funny, but....
Avatar 55841
1.
 
Re: Irrational Layoffs
Sep 5, 2013, 17:39
1.
Re: Irrational Layoffs Sep 5, 2013, 17:39
Sep 5, 2013, 17:39
 
I'm sure they feel the love.
Avatar 54579
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