Blizzard announcesDiablo III: Reaper of Souls, saying the first
expansion for Diablo III will raise the game's level cap to 70, add new
randomized and end-game content, and more, though there's no word that it will
remove the Auction House that
the game. This trailer
is the opening cinematic, with a link in the
description back to the
Reaper of Souls teaser page discovered last week,
showing the action/RPG expansion will focus on destroying the
soul stone that keeps causing so much trouble in a conflict against Death (and
not the sexy Thanos' girlfriend version). There's also
this gameplay teaser clip
which introduces the new Crusader class, new environments, new monsters, and
more. Here's part of the announcement: :
In addition to taking the story
of Diablo III from the legendary city of Westmarch to the unhallowed halls of
the Pandemonium Fortress in Act V and introducing the incorruptible Crusader
class, Diablo III: Reaper of Souls increases the game’s level cap to 70. Players
continuing on with their existing Barbarian, Witch Doctor, Demon Hunter, Wizard,
and Monk characters will benefit from an array of fearsome new spells and
abilities as they advance in level.
The expansion also accentuates the key features of the Diablo franchise, with a
greater emphasis on randomized environments to explore; epic new quests;
horrific new monsters to defeat; and substantial updates to the loot experience,
enabling players to further customize their characters with new and improved
multilevel Legendary items, new Blacksmith and Jeweler item-crafting options,
Diablo III’s Paragon progression system is also being majorly upgraded for the
expansion, adding even more end-game character advancement and replayability.
Two new game modes—Loot Runs and Nephalem Trials—are being added as well,
providing fun and rewarding challenges for players to tackle when they’re not
busy saving the world.
Malthael, the fallen Archangel of
Wisdom, returns as the Angel of Death in Diablo III's first expansion set:
Reaper of Souls. Having seized the Black Soulstone and slain most of the guards
protecting it, it now falls to players to track down Malthael and stop him
before he unleashes irreversible havoc on the world. Fortunately, a new hero is
ready to join the cause and bring Malthael to justice—the Crusader, a fierce
melee warrior whose command of the battlefield is matched only by his unwavering
conviction and uncompromising dedication to the Light.
Re: Diablo III: Reaper of Souls Expansion Announced
ItBurn wrote on Aug 21, 2013, 17:38: What? I never said that I wanted a locked skill tree that I can't change... I was talking about the Hellgate London skill trees.
ItBurn wrote on Aug 21, 2013, 17:10: If your build is not good enough or if you don't like it, you can start a new character, of the same class, and play it differently.
That is what I quoted, and that is what I was responding to.
As you describe it, that is not how Hellgate London works. I got 15min into Hellgate London and uninstalled that piece of shit. So if you want to talk specific games with specific skill trees, then do so by using their name. Just sounds like you are trying to twist your way out of the contradiction you made as the ability to respec in Hellgate London would not require you to "start a new character" which is exactly what you said is the skill tree style you prefer.
Yeah well, not everything everyone says is literal and I think you read a little too sideways.
While Hellgate London was vilified for not delivering on promises it had made and being somewhat unpolished, it has the best and most solid skill and loot systems that I have ever played. And I played every diablo clone.