Redmask wrote on Aug 10, 2013, 10:05:
Beamer wrote on Aug 10, 2013, 01:36:
The analog sticks are still both not where thumbs naturally rest. That, to me, is the biggest issue. The focus is on the dpad, which I rarely use.
This makes no sense, your hands don't naturally rest anywhere with a controller, it's all about how the handholds are designed. There's actually more precedent for symmetrical analog sticks (arcades, PS1+, etc) than not. The focus isn't on anything in particular, that's like saying the touchpad is the focus because its in the middle top of the pad. Get your hands on a controller and we'll see, yes I have by the way and this is coming from someone who preferred the 360 controller previously. It is night and day difference between the DS3 and DS4.
Besides he was saying they're the same and I pointed out how they not in several ways. If you guys don't want to have an open mind before even holding either one well whatever, it's your money.
No, it does make sense. And this isn't a courtroom - precedent doesn't matter. Sony put the sticks in the only place they fit on the PS1 and, sadly, hasn't moved them.
It's not a question of an open mind. Again, stick your hands out in front of you, horizontal. Put them how they're comfortable, meaning your fingers aren't straight. Now rotate them thumbs-up. Your thumbs will probably be pointing at the middle segment of your index finger. That's where the dpad is on the PS3 but the stick is on the Xbox. That's also where you have the widest range of motion and the least joint/muscle fatigue. On the PS3, and the right side of the 360, your thumb naturally hangs over the buttons. You have to move it from its natural resting place to the analog stick.
This is ergonomically inferior. And non-sensical. Yes, there's precedent for it, but that doesn't make it right. The function you use the most should be where your thumb naturally rests.