For me, I had just finished my first game at BioWare, MDK2 PC. I was a Line Producer, an entry-level position, recently created at BioWare. The then-Lead Programmer, Cam, called me into his office to tell me some news that most of the company didn't know yet. He said:
"We just got a license to do a new game. What is your favorite movie?"
"Star Wars," I answered quickly.
"We are doing a Star Wars game."
"Get the @#%& out of here!"
What a ride...