WoW Plans Microtransaction-fuelled XP Boosts?

A WoW DB Entry shows a new item found in the version 5.4 patch on the Public Test Realm for World of Warcraft called the "Enduring Elixir of Wisdom" which is sold from within the MMORPG to provide double XP, saying simply: "Experience gained from killing monsters and completing quests increased by 100%." This continues a steady trend over the life of the game to make leveling up quicker, though this would be the first chance to pay to not play the game. A blue post from Blizzard also explains they are testing the ability to make in-game purchases: "We are currently exploring the possibility of adding a way for players in certain regions to make purchases directly within the game. As part of this process, elements related to this will be appearing on the PTR. We’ll provide additional updates on our plans as development progresses." Thanks Blend Games.
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Re: WoW Plans Microtransaction-fuelled XP Boosts?
Jul 5, 2013, 15:42
16.
Re: WoW Plans Microtransaction-fuelled XP Boosts? Jul 5, 2013, 15:42
Jul 5, 2013, 15:42
 
kamodius wrote on

Sure.. if unending grinds for resist gear and soul-wrenchingly tedious attunement quests (over and over and over for new members) and having 15 useless people out of 40 were your idea of fun.

Sure. How're those rose-colored glasses fitting?

/backs away slowly [/quote:


at least it meant something back then, now in LFR wiping on trash because people cant comprehend jack shit. I mean back then even leveling meant something. I played wow the day it launched, and still do on private server. and theres just something about vanilla that other expansions just cant get even close to. (and I also play on the official servers.) so no I dont have Rose-colored glasses !!!

I was expecting micro transaction, when blizz would drop the sub model for wow! So I am kinda suprised.

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