Ride to Hell: Retribution is now available in North America for Windows,
Xbox 360, and PlayStation 3, and the action game will roll out in Europe on
Friday. A launch trailer
offers a look at the game, and here is the announcement:
Calif., June 25, 2013 - This summer is going to be hot, as Deep Silver today
unleashed Jake Conway's burning desire for revenge - the action game Ride to
Hell: Retribution is now available across North America for the Xbox 360® games
and entertainment system from Microsoft, Windows® PC and PlayStation 3. In
Europe, the game will be available from June 28, 2013. Players who want to know
what sparked Jake's anger should have a look at the launch trailer, which was
also released today. The video available here:
http://youtu.be/yH30imyOHDw teases the
motivation for his pitiless fight against the brutal Devil's Hand biker gang.
The game soundtrack is also now available. The theme song, "Pressure and Time"
is composed and performed by Rival Sons, winner of the Breakthrough Artist award
at last year's Classic Rock Awards show in London, UK. The soundtrack contains
27 tracks, which were composed and performed by the team at Pitstop Productions,
using real instruments to emphasize the game's Rock 'n' Roll attitude. The
soundtrack can be purchased via Sumthing Else Music Works at
Ride to Hell: Retribution tells the story of a lone rider, Jake Conway, a man
with either a gun in his hand or a girl on his lap (and on more than one
occasion, both!). He's on a merciless path of revenge against a brutal biker
gang called "The Devil's Hand," armed to the teeth with an arsenal of deadly
weapons to enact his vengeance on foot and on bike. The only law Jake answers to
is his own. Hit hard, ride fast and leave 'em in the dust. Ride to Hell:
Retribution is developed by Eutechnyx.
I get what they're going for here, but it doesn't look very good. I think they should have gone for a more serious tone and artistically less stylized. Do a riff a on Billy Jack or something.
"You can check your anatomy all you want, and even though there may be normal variation, when it comes right down to it, this far inside the head it all looks the same. No, no, no, don't tug on that. You never know what it might be attached to."