Jeff Thompson, the Studio Director of Programming at Volition, is putting together a package for us containing documentation, file formats, tools, and more on the Saints Row: The Third engine. Myself, Minimaul, and gibbed will be working closely with Jeff over the coming months to use this information to create a robust set of modding tools to supplement our existing ones and creating what is essentially a full sdk for the game! But, that’s not all! Saints Row: The Third is only the beginning! Jeff has confirmed that he will also be digging up all the Saints Row 2 info that he can so we can do the same for it as well, and that this undertaking is actually a “test run” for Saints Row IV.
So, what does this actually mean to the average Saints Row player? In simple terms, the modding community will finally be able to create and offer new clothing, new vehicles, new guns, new npcs, new missions, and even new world geometry which will greatly extend the life of the series and enhance the Saints Row games in ways we never even dared to dream of.
Acleacius wrote on Jun 16, 2013, 11:45:
It would really kick ass if they could expand it to 4 player Coop, but not sure that's possible without exe editing.
HoSpanky wrote on Jun 16, 2013, 00:23:Jerykk wrote on Jun 15, 2013, 16:49:HoSpanky wrote on Jun 15, 2013, 16:38:
My prediction is that the first two mods will be:
1) co-op for more players at once.
2) physically modeled dicks on the male characters, complete with FloppyPhysics.
Incorrect. The first mods will be incredibly detailed nude skins for every female in the game.
Pssh. There were nude mods for this game within the first week it came out. I wouldn't be surprised if people build ridiculously high detail models to replace the so-so ones the game uses, tho.
I'm hoping "mods are good!" is Deep Silver's doing, and standard practice going forward. It may also be to garner goodwill toward their brand right now, when the current consoles have an expiration date. Also, It may push people to buy SR4 sooner rather than Steam-sale later.
Graham wrote on Jun 15, 2013, 23:10:Cutter wrote on Jun 15, 2013, 21:47:Graham wrote on Jun 15, 2013, 21:41:Cutter wrote on Jun 15, 2013, 19:05:
ATis cool of them, but seems a little late at this stage of the game doesn't it? Let's face it, visually speaking it's looking a little long in the tooth.
Finding the negative in something uniformly positive? Blue out of ten!
And they didn't do this years ago, why? How is making a salient observation negative. Valve's never had problems doing this stuff from the get-go. Same with other companies. Hell, most of the KS' stuff we're seeing today are coming with editors and mod support from the get-go. I said it was a positive, just a little late in the game for it. Yet, you make it out to be a negative. That's your impression of it, so it says a lot more about you than me.
Chill out, Cutter. I'm just fucking with you. You're way too defensive dude, you should try some video games to blow off some steam.
Beamer wrote on Jun 16, 2013, 03:21:Jerykk wrote on Jun 16, 2013, 00:47:
SR4 looks fun but maybe not $50 fun. Based on what's been shown so far, it looks like they are recycling a considerable amount of content from SR3. The game even re-uses Steelport and just makes slight alterations to different areas.
Will wait for reviews.
SR2 was much better than SR1 and completely reused... crap what was the name?
I mean, exact same map. A few new skyscrapers, that was about it.
Jerykk wrote on Jun 16, 2013, 00:47:
SR4 looks fun but maybe not $50 fun. Based on what's been shown so far, it looks like they are recycling a considerable amount of content from SR3. The game even re-uses Steelport and just makes slight alterations to different areas.
Will wait for reviews.
Jerykk wrote on Jun 15, 2013, 16:49:HoSpanky wrote on Jun 15, 2013, 16:38:
My prediction is that the first two mods will be:
1) co-op for more players at once.
2) physically modeled dicks on the male characters, complete with FloppyPhysics.
Incorrect. The first mods will be incredibly detailed nude skins for every female in the game.
Cutter wrote on Jun 15, 2013, 21:47:Graham wrote on Jun 15, 2013, 21:41:Cutter wrote on Jun 15, 2013, 19:05:
ATis cool of them, but seems a little late at this stage of the game doesn't it? Let's face it, visually speaking it's looking a little long in the tooth.
Finding the negative in something uniformly positive? Blue out of ten!
And they didn't do this years ago, why? How is making a salient observation negative. Valve's never had problems doing this stuff from the get-go. Same with other companies. Hell, most of the KS' stuff we're seeing today are coming with editors and mod support from the get-go. I said it was a positive, just a little late in the game for it. Yet, you make it out to be a negative. That's your impression of it, so it says a lot more about you than me.
Graham wrote on Jun 15, 2013, 21:41:Cutter wrote on Jun 15, 2013, 19:05:
ATis cool of them, but seems a little late at this stage of the game doesn't it? Let's face it, visually speaking it's looking a little long in the tooth.
Finding the negative in something uniformly positive? Blue out of ten!
Cutter wrote on Jun 15, 2013, 19:05:
ATis cool of them, but seems a little late at this stage of the game doesn't it? Let's face it, visually speaking it's looking a little long in the tooth.
Cutter wrote on Jun 15, 2013, 19:05:
ATis cool of them, but seems a little late at this stage of the game doesn't it? Let's face it, visually speaking it's looking a little long in the tooth.
TMGeorge wrote on Jun 15, 2013, 18:00:NKD wrote on Jun 15, 2013, 15:37:
Still only 2 people in SR4... I wish they'd change that.
I saw it mentioned several times that it's 4 players in SR4.
NKD wrote on Jun 15, 2013, 15:37:
Still only 2 people in SR4... I wish they'd change that.