007Bistromath wrote on Jun 15, 2013, 06:04:
These guys are doing it exactly right. More right than anyone else releasing in Steam's early access program, in fact.
When you release an unfinished product, people will inevitably judge the project as a whole by whatever they see right then, and will not look at it ever again if their opinion is negative. Which it will be, because it's not finished.
If you are crowdfunding your development, you need to restrict access to the part of your audience that is very committed to the idea of the product as they and you hope it will be when it is finished. If you don't, you get far more bad press than you ever would by asking a high price, because now a large portion of the people who would've bought your game at final release already have it and are complaining everywhere like a bunch of complete morons that they paid full normal price for a quarter-finished game.
tl; dr: A dev releasing an alpha does not want you to buy it unless you are so excited about the concept they're working on that you would definitely buy it when it's finished even if you knew it could be better. You have to want it that much, or else they are taking a stupid risk by selling it to you.
Yes, that is exactly how it is.
From what I understand Prison Architect, the lowest tier, is sold for 30 USD at the moment and the price will drop once the product is finished.
I just don't understand why that concept is so difficult to grasp for some people.
Now we donce.