Call of Duty: Ghosts Footage

Call of Duty website has a video of an "all access" video providing at least some access to Call of Duty: Ghosts, attended by Activision Publishing CEO Eric Hirshberg and hosted by "Spike TV's Geoff Keighley and Internet personality iJustine," the clip offers a look at gameplay, promising that is shows off basically anything they will be showing off to the assembled journalists at E3 this week. Here's word:
Gamers saw the level "Into the Deep," a beautiful and awe-inspiring underwater mission that pulses with lifelike realism and heart-pounding tension; "No Man's Land," an eerie glimpse at the aftermath of a world recovering from a catastrophic event, as well as the first chance for gamers to get their first peek at Riley, the new canine character in Call of Duty: Ghosts. The televised special, which was broadcast live on television on DirecTV, on consoles and on popular online outlets around the world, offered viewers a sneak peek at the gameplay a full two days before the industry commences its annual E3 conference. The global telecast also featured a series of interviews with members of the Infinity Ward development team, as well as Academy Award® winning writer Stephen Gaghan, who is penning the script for the new title.

Fans also got a sneak peek at a massive, immersive and unprecedented video wall built by Activision for show attendees on-site at E3. Call of Duty's "Show Mode" experience also features state-of-the-art visual/sound effects, controlled pyrotechnics, wind, smoke and low-lying fog to highlight original Call of Duty content, providing a truly unique experience for attendees at the show.

With an amazing level of attention down to the smallest detail, where each hair is noticeable on character models, scratches and bruises are apparent, and even the dirt beneath fingernails of characters are recognizable, Call of Duty: Ghosts sets a new bar of visual fidelity and near photorealism without sacrificing any performance, maintaining the hallmark of 60 frames per second-on every platform-to provide that signature Call of Duty smoothness and gameplay.

"Our new tech is allowing us to deliver an absolutely stunning next generation Call of Duty experience on Xbox One, PS4 and PC, but that's not all. The Xbox 360 and PS3 versions will reap the benefits of our new tech as well, which we believe will make this the most striking Call of Duty game ever created, regardless of what platform our fans choose," said Infinity Ward, executive producer, Mark Rubin.
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31.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 11:00
31.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 11:00
Jun 10, 2013, 11:00
 
I don't see the problem with what they showed although I'll admit I didn't have sound on at work while I watched it. The graphics looked nice. Nothing jaw dropping like when I watched the Battlefield 4 trailer, but it still looked good. I never was a big COD fan. I think I played the very first one and I loved Medal of Honor Allied Assault, but that's about it...
I was always a Battlefield fan more so without creating a hate between the two. I just preferred all the crazy vehicle combat mixed in.
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30.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 10:18
30.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 10:18
Jun 10, 2013, 10:18
 
I've watched the video but literally had to skip through the sections that weren't gameplay because I've felt embarrassed to hear all the BS and hype.
I literally laughed out loud when I saw those headshots, in the "dog cam" section.

Hopefully they will show some MP on E3 which is what 99.9% of the people are interested in that plays CoD.
Steam: SpectralMeat
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29.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 09:51
29.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 09:51
Jun 10, 2013, 09:51
 
No difference in any part of cod gameplay or style, but I bet all the cod lovers are wankin over this now!
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28.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 09:01
28.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 09:01
Jun 10, 2013, 09:01
 
Blah blah Geoff Keighley can choke on Doritos and Mountain Dew for all I care. So can Call of Duty. Fucking gaming cancer.
"It's like you have a neon sign that just says 'raw dog me! I'm a bottom!'" -Queen Maeve
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27.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 08:51
Verno
 
27.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 08:51
Jun 10, 2013, 08:51
 Verno
 
Jerykk wrote on Jun 10, 2013, 02:31:
On a more serious note, I'm not sure how Geoff Keighley and that chick can consider themselves journalists when they are very clearly just marketing shills.

Indeed.
Playing: Elden Ring, HZD: FW, Kingdom Rush series
Watching: Severance, The IT Crowd, The Batman
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26.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 06:03
26.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 06:03
Jun 10, 2013, 06:03
 
OH AND DON'T FORGET THE EPIC FISH THAT MOVE AWAY FROM YOU WHEN YOU GET CLOSE TO THEM....you know, the same technology we had on the SNES 15 years ago.

I sometimes (well, actually all the time) think that most companies that make games these days don't have anyone working there that actually like or play games, and more importantly, haven't played a game more than 6 years old.....
25.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 06:01
25.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 06:01
Jun 10, 2013, 06:01
 
The_Pink_Tiger wrote on Jun 9, 2013, 19:45:
Uh-huh.

"With an amazing level of attention down to the smallest detail, where each hair is noticeable on character models, scratches and bruises are apparent, and even the dirt beneath fingernails of characters are recognizable, Call of Duty: Ghosts sets a new bar of visual fidelity and near photorealism without sacrificing any performance, maintaining the hallmark of 60 frames per second-on every platform"...

How? By reducing the FOV to 30 degrees, and making each level two rooms and a hallway?

Because console processors aren't getting more powerful, the COD developers certainly aren't getting any more clever, and the only way to increase "visual fidelity" is to sacrifice in other areas.

That 60 fps stuff is total garbage. I have a monster machine, and Blops 2 will bottom out at 30 all the time. And as choppy as it is, I am sure that it is more like 15 fps, but I think they have set the counter to not go below 30.....it is sad....
24.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 04:08
24.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 04:08
Jun 10, 2013, 04:08
 
netnerd85 wrote on Jun 10, 2013, 03:28:
Blues news Call of Duty history:

Bunko wrote on May 20, 2003, 17:10:
Why are they giving so much attention to Call of Duty? It's just a complete MoH:AA rehash. Not only that, but they seem to be basing all their content of popular movies/TV shows. Normandy seems to be from Band of Brothers and the Stalingrad scenario seems to be based on Enemy at the Gates.

Furious wrote on Oct 23, 2003, 11:29:
Call of Duty - What your colon tells you when its time to poop.

Some things never change

I went searching to see if I could find any of you saying nice things about the original COD on Blues News... lol, nope, not yet!

You are not digging hard enough. CoD1 was very well recieved on Blues, as was the first Modern Warfare. Rightfully so as well, since they were great games.
I have a nifty blue line!
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23.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 04:01
23.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 04:01
Jun 10, 2013, 04:01
 
Finally, a console game that looks as good as Crysis 1. Maybe even better! Been waiting 5 years for this level of fidelity.
22.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 03:29
22.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 03:29
Jun 10, 2013, 03:29
 
When I think next gen gaming the first thing I think of is dirty fingernails and hairy arms.
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21.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 03:28
21.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 03:28
Jun 10, 2013, 03:28
 
Blues news Call of Duty history:

Bunko wrote on May 20, 2003, 17:10:
Why are they giving so much attention to Call of Duty? It's just a complete MoH:AA rehash. Not only that, but they seem to be basing all their content of popular movies/TV shows. Normandy seems to be from Band of Brothers and the Stalingrad scenario seems to be based on Enemy at the Gates.

Furious wrote on Oct 23, 2003, 11:29:
Call of Duty - What your colon tells you when its time to poop.

Some things never change

I went searching to see if I could find any of you saying nice things about the original COD on Blues News... lol, nope, not yet!
20.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 02:31
20.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 02:31
Jun 10, 2013, 02:31
 
Guys, this game is revolutionary and a completely new experience. It has a Hollywood writer, a dog, a faster mantling system and fish that move out of your way while you swim. Amazing!

On a more serious note, I'm not sure how Geoff Keighley and that chick can consider themselves journalists when they are very clearly just marketing shills.

This comment was edited on Jun 10, 2013, 02:42.
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19.
 
Re: Call of Duty: Ghosts Footage
Jun 10, 2013, 01:16
19.
Re: Call of Duty: Ghosts Footage Jun 10, 2013, 01:16
Jun 10, 2013, 01:16
 
Same here SS. Extremely annoying. I kept hoping he'd get crushed in that underwater scene.

I'd accept it for 1 short tutorial level, but all the footage is the same... how boring, what's the point in playing it? Oh that's right it's an experience, not a game. Silly me.
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18.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 23:47
SS
18.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 23:47
Jun 9, 2013, 23:47
SS
 
I got annoyed just listening to that character constantly instruct the player every step of the way. Do people really need to be hand held so much?
And whats with the soap opera style voice acting? Go watch some footage of real soldiers in action, they sound nothing like that. I get that they are going for an epic cinematic style, but they can do that without the ham acting.
17.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 22:17
17.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 22:17
Jun 9, 2013, 22:17
 

The abbreviation for Black Ops was my favorite - CODBLOPS sounds so ... derp-ish, so it fits perfectly.

Oh Oh I got one -- "Call of Dooty"! BOOM how about that for originality! Glasses2

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16.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 21:42
16.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 21:42
Jun 9, 2013, 21:42
 
Rattlehead wrote on Jun 9, 2013, 21:37:
Taskeen wrote on Jun 9, 2013, 21:06:
Call of Duty, more like Boring of Duty.
Wow, did you stay up all night thinking of that gem? You should write comedy. Seriously.

Oh Oh I got one -- "Call of Dooty"! BOOM how about that for originality! Glasses2
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15.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 21:37
15.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 21:37
Jun 9, 2013, 21:37
 
Taskeen wrote on Jun 9, 2013, 21:06:
Call of Duty, more like Boring of Duty.
Wow, did you stay up all night thinking of that gem? You should write comedy. Seriously.
Avatar 55889
14.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 21:07
14.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 21:07
Jun 9, 2013, 21:07
 
Can't tell which part was scripted worse. The game or the game pitch...
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13.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 21:06
13.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 21:06
Jun 9, 2013, 21:06
 
Call of Duty, more like Boring of Duty.
12.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 20:12
12.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 20:12
Jun 9, 2013, 20:12
 
How about we don't
DON'T LIKE MY COMMENTS?!? THEN STOP RELEASING GARBAGE.
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