Call of Duty: Ghosts Footage

Call of Duty website has a video of an "all access" video providing at least some access to Call of Duty: Ghosts, attended by Activision Publishing CEO Eric Hirshberg and hosted by "Spike TV's Geoff Keighley and Internet personality iJustine," the clip offers a look at gameplay, promising that is shows off basically anything they will be showing off to the assembled journalists at E3 this week. Here's word:
Gamers saw the level "Into the Deep," a beautiful and awe-inspiring underwater mission that pulses with lifelike realism and heart-pounding tension; "No Man's Land," an eerie glimpse at the aftermath of a world recovering from a catastrophic event, as well as the first chance for gamers to get their first peek at Riley, the new canine character in Call of Duty: Ghosts. The televised special, which was broadcast live on television on DirecTV, on consoles and on popular online outlets around the world, offered viewers a sneak peek at the gameplay a full two days before the industry commences its annual E3 conference. The global telecast also featured a series of interviews with members of the Infinity Ward development team, as well as Academy Award® winning writer Stephen Gaghan, who is penning the script for the new title.

Fans also got a sneak peek at a massive, immersive and unprecedented video wall built by Activision for show attendees on-site at E3. Call of Duty's "Show Mode" experience also features state-of-the-art visual/sound effects, controlled pyrotechnics, wind, smoke and low-lying fog to highlight original Call of Duty content, providing a truly unique experience for attendees at the show.

With an amazing level of attention down to the smallest detail, where each hair is noticeable on character models, scratches and bruises are apparent, and even the dirt beneath fingernails of characters are recognizable, Call of Duty: Ghosts sets a new bar of visual fidelity and near photorealism without sacrificing any performance, maintaining the hallmark of 60 frames per second-on every platform-to provide that signature Call of Duty smoothness and gameplay.

"Our new tech is allowing us to deliver an absolutely stunning next generation Call of Duty experience on Xbox One, PS4 and PC, but that's not all. The Xbox 360 and PS3 versions will reap the benefits of our new tech as well, which we believe will make this the most striking Call of Duty game ever created, regardless of what platform our fans choose," said Infinity Ward, executive producer, Mark Rubin.
View : : :
31 Replies. 2 pages. Viewing page 2.
Newer [  1  2  ] Older
11.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 20:09
11.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 20:09
Jun 9, 2013, 20:09
 
ZZZZZZzzzzzzzzz

I love this scripted stuff. From the game, right down to the interviews.
Avatar 57474
10.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 19:53
10.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 19:53
Jun 9, 2013, 19:53
 
IT WILL MAKE BILLIONS!!!!
Avatar 25373
9.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 19:49
9.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 19:49
Jun 9, 2013, 19:49
 
Seems like we already did the underwater stuff with MW3. Should be very interesting to see if one of the new ip's can steal the thunder from this franchise. I'm a little shocked that they aren't better prepared to jump on the next gen consoles. I would expect destiny and titan (respawns game) to set the visual standards.
8.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 19:45
8.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 19:45
Jun 9, 2013, 19:45
 
Uh-huh.

"With an amazing level of attention down to the smallest detail, where each hair is noticeable on character models, scratches and bruises are apparent, and even the dirt beneath fingernails of characters are recognizable, Call of Duty: Ghosts sets a new bar of visual fidelity and near photorealism without sacrificing any performance, maintaining the hallmark of 60 frames per second-on every platform"...

How? By reducing the FOV to 30 degrees, and making each level two rooms and a hallway?

Because console processors aren't getting more powerful, the COD developers certainly aren't getting any more clever, and the only way to increase "visual fidelity" is to sacrifice in other areas.
Avatar 54666
7.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 19:25
7.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 19:25
Jun 9, 2013, 19:25
 
*yawn*
Avatar 8514
6.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 19:19
6.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 19:19
Jun 9, 2013, 19:19
 
meh
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
5.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 19:17
5.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 19:17
Jun 9, 2013, 19:17
 
calladoodie calladoodie calladoodie calladoodie calladoodie calladoodie.... xbox go home.
Get your games from GOG DAMMIT!
Avatar 19499
4.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 17:30
4.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 17:30
Jun 9, 2013, 17:30
 
My brain can't process this much bullshit at once.
Avatar 57682
3.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 16:44
3.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 16:44
Jun 9, 2013, 16:44
 
So that is what their new ace-in-the-hole graphics engine looks like? I guess when you're used to using a heavily modified quake 2 engine anything which is a step up is considered ground breaking.

Also, the 12 year olds will be too busy telling others how they had sex with their mother to notice those subtle details.
Avatar 50040
2.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 16:05
2.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 16:05
Jun 9, 2013, 16:05
 
It's official, games can no longer be called games... every artist and wanna be gay guy in the world has destroyed mankind
1.
 
Re: Call of Duty: Ghosts Footage
Jun 9, 2013, 16:00
1.
Re: Call of Duty: Ghosts Footage Jun 9, 2013, 16:00
Jun 9, 2013, 16:00
 
Internet personality? Lol!
31 Replies. 2 pages. Viewing page 2.
Newer [  1  2  ] Older