Metro: Last Light Selling Well

Deep Silver announces some sales figures for Metro: Last Light, showing 4A Games' shooter sequel is selling far better than its predecessor. Here are some facts and figures:

  • On Windows® PC, the game more than tripled Metro 2033's worldwide sales over the same opening week period
  • In the US, Metro: Last Light sold through more boxed units in its first week of sale than Metro 2033 has managed lifetime to date
  • Across all formats worldwide, Metro: Last Light has sold more units in its first week of sale than Metro 2033 managed in 3 months
  • Metro: Last Light has shot to #1 in the weekly charts in multiple European territories including Germany, Austria, Switzerland, France, and also in the UK, where publisher Deep Silver recorded their fourth straight week at number 1

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22 Replies. 2 pages. Viewing page 1.
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22.
 
Re: Metro: Last Light Selling Well
Jun 4, 2013, 03:56
22.
Re: Metro: Last Light Selling Well Jun 4, 2013, 03:56
Jun 4, 2013, 03:56
 
Creston wrote on Jun 3, 2013, 10:39:
Cool. Congrats, 4A!

Creston

Yeah, unfortunately whats the bet that most of those profits are going to the publisher DeepSilver and the guys at 4A are getting the short end of the stick again? I mean last I heard they were all cramped into a one-room office which they all had to share during the development of this sequel.
I have a nifty blue line!
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21.
 
Re: Metro: Last Light Selling Well
Jun 4, 2013, 02:50
Prez
 
21.
Re: Metro: Last Light Selling Well Jun 4, 2013, 02:50
Jun 4, 2013, 02:50
 Prez
 
Despite the horrible DLC gaffe, I am thrilled the game is selling well for them. I haven't picked it up yet only because it would just sit unplayed for a while as I catch up on some older stuff. (And play yet even MORE Borderlands 2). More importantly, I hope it is making a profit. Hopefully they avoided the brain-dead business model the big publishers use where a game needs to sell millions of units before it even breaks even.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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20.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 21:42
20.
Re: Metro: Last Light Selling Well Jun 3, 2013, 21:42
Jun 3, 2013, 21:42
 
rist3903 wrote on Jun 3, 2013, 18:51:
I am really looking forward to playing this one, but there is no way I will be picking it up until ranger mode is bundled in with it.

I will not reward them for making hard mode into DLC.
Yep, that's got to be the single lamest DLC ever. Such a cash-grab, it's mind boggling.
19.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 18:51
19.
Re: Metro: Last Light Selling Well Jun 3, 2013, 18:51
Jun 3, 2013, 18:51
 

I am really looking forward to playing this one, but there is no way I will be picking it up until ranger mode is bundled in with it.

I will not reward them for making hard mode into DLC.

18.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 18:18
18.
Re: Metro: Last Light Selling Well Jun 3, 2013, 18:18
Jun 3, 2013, 18:18
 
I'm not surprise at all. This game is absolutely gorgeous. I've played it 3 times already and I'm still going on in chapters to see if I didn't miss a thing.

The atmosphere is great. As another mentioned, the animation is nice and well done as everything else anyway. Some pointed out that the AI was not good but it's because they didn't understand the concept of LIGHT and SHADOW because the game is meant to use it for the AI in order to spot you. In shadow even if you're in front of someone he's not seeing you. Right because it's suppose to be too dark to see and the game was make with this fact in mine

IGN gave a 7.7 for the game. Many comments were through at them blaming them that their review sucks hard and I believe it. This game is a 9.5+
17.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 16:07
17.
Re: Metro: Last Light Selling Well Jun 3, 2013, 16:07
Jun 3, 2013, 16:07
 
I've been watching this game on a Let's Play channel on youtube. It looks absolutely phenomenal. Love the expressive faces and animations. Love the gritty realism of the characters and the believable dialog. Some of the outdoor areas especially are literally the best I've ever seen in a computer game so far. But I have no temptation to buy it. There's just so much there that says not my kind of game, but I am enjoying watching someone else play it.
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16.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 15:14
FU
16.
Re: Metro: Last Light Selling Well Jun 3, 2013, 15:14
Jun 3, 2013, 15:14
FU
 
It was buggy at release. A lot of indie games are. A trade off having something new and different from the clones. After the patches it was very much playable( even though i had a comp to run it at it worst ) Your style of play is your style of play. If u needed to save scum you weren't ready. Tactics, equipment or difficulty. I actually went through it a 2nd time with the oblivion lost mod wit "realistic damage"and higher res textures.

I didn't have a problem with the interface.. Were you born in the 90s or late 80s. i I find gamers born in that era that never expirenced the golden era of gaming short sighted and easily defeated by barriers of entry to some great games. That's why the mainstream industry is simplifying gaming as a whole. And I'm happy that kick starter is enabling some great games to be completed , that would never see the light of day other wise. And im glad to see small devs out of the EU that remember those good ol days and are releasing some great games.

Everyone has there opinion but stalkers imersion and feeling of fraility trumps metro 2033 mainly corridor shooting

This comment was edited on Jun 3, 2013, 15:22.
15.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 15:13
15.
Re: Metro: Last Light Selling Well Jun 3, 2013, 15:13
Jun 3, 2013, 15:13
 
I absolutely agree with theyarecomingforyou - the STALKER series was a fun set of games that had great atmosphere - no doubt. I really enjoyed playing them, but calling the Metro series inferior by comparison isn't fair in my eyes. I actually enjoy Metro a lot more because it does a much better job at presenting it's plot, and the fact that it's a linear experience means they can present a much stronger and engaging story.

Again though, I enjoyed STALKER a lot too and found a different way to get immersed in it based on it's own strengths. Both games have their pros and cons, and I don't see why some people can't just enjoy both of them.
14.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 14:37
14.
Re: Metro: Last Light Selling Well Jun 3, 2013, 14:37
Jun 3, 2013, 14:37
 
FU wrote on Jun 3, 2013, 13:26:
I will ignore that comparison in the interest of time.. And raise you the origmal STALKER. An 3D open world game which in my opinion trumps 2033 .You are Dropped in that unforgiving world with the brutallity of a toddler dropped in a firearms factory for playtime. Learn quick where not to go or die .. . No rails or leash to lead you, just common sense.
As much as I really enjoyed the STALKER franchise (particularly the first two games), you can't hold it up as an example of the direction the industry should take. The engine was poorly optimised and unstable; the interface was awful; the inventory system largely superfluous; the gameplay balancing was non-existent (random insta-death isn't a perk, nor is the save-scumming that was required as a result); the narrative was terrible and mostly delivered through dense paragraphs of text; the levels were large and empty, requiring lots of tedious walking to get from one point to another (there wasn't much to do so you were just walking from one mission marker to another); and the "sequels" were simply the original game rehashed.

There were moments of incredible atmosphere, especially in SoC - the sewers with the invisible monsters was probably the scariest I've encountered in an FPS (not counting Amnesia). And CS made great use of AI factions and the AI was occasionally very impressive (yet at other times it was fundamentally broken). You always had a sense of epic scale, yet it never broken out of its obvious "indie" status - it was not for a mainstream audience, as it didn't have the production values. The STALKER games had a lot of potential but it was never realised.

For me Metro 2033 was better than STALKER overall, despite its linearity and breaks from immersion. It had a better engine, was better optimised, had a stronger narrative, had better gunplay, etc. And Metro: Last Light is a an improvement in every way and I consider it hands-down better than the STALKER franchise, despite them obviously being very different games. That said, I really hope STALKER 2 sees the light of day - the franchise has so much potential.
"The price of freedom is eternal vigilance."
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13.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 13:26
FU
13.
Re: Metro: Last Light Selling Well Jun 3, 2013, 13:26
Jun 3, 2013, 13:26
FU
 
Being that gta and 2033 are completely games, I will ignore that comparison in the interest of time.. And raise you the origmal STALKER. An 3D open world game which in my opinion trumps 2033 .You are Dropped in that unforgiving world with the brutallity of a toddler dropped in a firearms factory for playtime. Learn quick where not to go or die .. . No rails or leash to lead you, just common sense. The world lets you know. And as you Get your legs under you, you start exploring the more dangerous parts. Like games should be.
12.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 13:04
12.
Re: Metro: Last Light Selling Well Jun 3, 2013, 13:04
Jun 3, 2013, 13:04
 
I'm glad it's selling well, as it's an excellent game. It's better than the original in every way. Definitely one of the best games of the past year.
"The price of freedom is eternal vigilance."
Avatar 22891
11.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 12:44
Quboid
 
11.
Re: Metro: Last Light Selling Well Jun 3, 2013, 12:44
Jun 3, 2013, 12:44
 Quboid
 
NeOCidE wrote on Jun 3, 2013, 11:08:
Quboid wrote on Jun 3, 2013, 10:51:
One of the best corridor shooters I've played, and very beautiful. This is what Doom 4 should have been.

Should have been? I missed something? Since when was Doom 4 released?

No, but it probably should have been - they had to completely restart it in 2011. If it had gone according to plan it would probably have been released by now, or be due soon - so it would have similar hardware targets and ambitions as M:LL.
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10.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 12:39
Ash
10.
Re: Metro: Last Light Selling Well Jun 3, 2013, 12:39
Jun 3, 2013, 12:39
Ash
 
Interesting that this had exactly zero actual figures on the sales
9.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 12:34
9.
Re: Metro: Last Light Selling Well Jun 3, 2013, 12:34
Jun 3, 2013, 12:34
 
i was all set for this and then I saw the "season pass" thing. I can wait for the gold edition.
8.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 12:01
8.
Re: Metro: Last Light Selling Well Jun 3, 2013, 12:01
Jun 3, 2013, 12:01
 
This is a very cool game. There are a couple scripted silly plot events, but the game is suspenseful and creepy and just plain fun. Reviewers, and gamers, love to down grade games for not being open, or being on a rail. I hate open world games. Driving from mission point to mission point is idiotic, i dont understand why people like it. Why do people like being lost or unsure of what to do or where to go next? The exception to this is fallout, which was open, but actually led you by the hand from point to point. Through story, plot, and cutscenes, this games places you from mission point to mission point. I dont have to get in a car, or jump or fly across town. Unexpected events then happen at those points,within the game, not between missions. This game gets a thumbs up, i hope its sells a billion. Which game is more FUN? gta 4? or this game. This game.
7.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 11:52
7.
Re: Metro: Last Light Selling Well Jun 3, 2013, 11:52
Jun 3, 2013, 11:52
 
One of the most boring FPSs I have ever played. I usually finish almost every shooter that comes out except CoD, but I just can't force myself to play this one any longer. Didn't like the first one very much either but at least back then I hadn't seen the setting before so I managed to stomach through it.
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6.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 11:21
FU
6.
Re: Metro: Last Light Selling Well Jun 3, 2013, 11:21
Jun 3, 2013, 11:21
FU
 
Imagine if they included all difficultly levels in the price of the game like normal. I would have purchased it. Lucky for me the pubs were greedy. I uninstalled it after about an hour. Same game as the first 2033. Dont have the time to invest in a rehash.. Seems like all these reviewers are late to the party or have short memories. Congrats on selling well; Ushering in a new age of acepted dlc.
5.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 11:08
5.
Re: Metro: Last Light Selling Well Jun 3, 2013, 11:08
Jun 3, 2013, 11:08
 
Quboid wrote on Jun 3, 2013, 10:51:
One of the best corridor shooters I've played, and very beautiful. This is what Doom 4 should have been.

Should have been? I missed something? Since when was Doom 4 released?
Trent Reznor - Atticus Ross an incredible team.
4.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 10:51
Quboid
 
4.
Re: Metro: Last Light Selling Well Jun 3, 2013, 10:51
Jun 3, 2013, 10:51
 Quboid
 
One of the best corridor shooters I've played, and very beautiful. This is what Doom 4 should have been.
Avatar 10439
3.
 
Re: Metro: Last Light Selling Well
Jun 3, 2013, 10:39
3.
Re: Metro: Last Light Selling Well Jun 3, 2013, 10:39
Jun 3, 2013, 10:39
 
Cool. Congrats, 4A!

Creston
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