Half-Life 2 Oculus Rift Support

The Oculus Rift Developer Forums announce official support for Oculus Rift is now available in a new Half-Life 2 beta, enhancing the virtual reality of Valve's shooter sequel. Word is: "This port is a bit more raw than TF2 was when it shipped, so we would appreciate hearing about any bugs you find. Just like in TF2 this mode is experimental, so we really want to hear what you think." Thanks Polygon.
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Re: Half-Life 2 Oculus Rift Support
May 11, 2013, 12:54
21.
Re: Half-Life 2 Oculus Rift Support May 11, 2013, 12:54
May 11, 2013, 12:54
 
q
Frags4Fun wrote on May 11, 2013, 05:41:
saluk wrote on May 11, 2013, 00:47:
Yeah the final release is supposed to be 1080p. I'm more concerned about what percentage of players are going to have insurmountable issue with motion sickness.

1080p per eye or split with half for each eye(960x540 per eye is what I mean)?

It's split, but it's only split horizontally so it's 960x1080. 960x540 is actually a quarter, since you've split the screen both horizontally and vertically.

This comment was edited on May 11, 2013, 22:52.
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