Spamalot Unchained

An odd little flood of requests have come into the BlueTower over the past few days asking for posts about the Kickstarter for Camelot Unchained. Many of these cc: other gaming websites, and it's pretty apparent that someone has suggested a mail campaign to support the game, which sits at about 75% funding with just four days to go. While these requests ignore the fact that there's nothing new to report about this, it is surprising how much effort some of them showed at conveying the passion some supporters have for this, though some of them just tried to make it seem like they were spontaneous, which was funny amid the deluge. Anyway, the genuine enthusiasm of some of these letters touches a chord here where the community aspects of gaming always have sway. So on a quiet Saturday, here is a reminder about this proposed MMORPG in case the latest updates about what Mark Jacobs and company have planned might inspire more support. If not, at least this gave me an excuse to use that awesome headline.
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1.
 
Re: Spamalot Unchained
Apr 27, 2013, 15:05
RaZ0r!
 
1.
Re: Spamalot Unchained Apr 27, 2013, 15:05
Apr 27, 2013, 15:05
 RaZ0r!
 
Yeah I'd like to see this game happen, but I'm sorry you got spammed over it.
I pwnz j00!
Avatar 8127
2.
 
Re: Spamalot Unchained
Apr 27, 2013, 15:11
2.
Re: Spamalot Unchained Apr 27, 2013, 15:11
Apr 27, 2013, 15:11
 
Screw Mark Jacobs.
3.
 
Re: Spamalot Unchained
Apr 27, 2013, 15:25
3.
Re: Spamalot Unchained Apr 27, 2013, 15:25
Apr 27, 2013, 15:25
 
Seems like an interesting title and I hope it gets funded. The pure crafting class and system seems like a really fun idea.
Avatar 50040
4.
 
Re: Spamalot Unchained
Apr 27, 2013, 15:49
4.
Re: Spamalot Unchained Apr 27, 2013, 15:49
Apr 27, 2013, 15:49
 
Hope this gets funded, if only to stop the spam.
5.
 
Re: Spamalot Unchained
Apr 27, 2013, 16:52
5.
Re: Spamalot Unchained Apr 27, 2013, 16:52
Apr 27, 2013, 16:52
 
Ima take a wait and see approach on it.
6.
 
Re: Spamalot Unchained
Apr 27, 2013, 17:23
nin
6.
Re: Spamalot Unchained Apr 27, 2013, 17:23
Apr 27, 2013, 17:23
nin
 

One, wasn't me, and two, reading the headline I thought maybe they were KS a Monty Python game, which would interest me a lot more than this.

7.
 
Re: Spamalot Unchained
Apr 27, 2013, 18:00
7.
Re: Spamalot Unchained Apr 27, 2013, 18:00
Apr 27, 2013, 18:00
 
I'm going to pass, MMORPG no thanks.
8.
 
Re: Spamalot Unchained
Apr 27, 2013, 18:15
8.
Re: Spamalot Unchained Apr 27, 2013, 18:15
Apr 27, 2013, 18:15
 
Julio wrote on Apr 27, 2013, 18:00:
I'm going to pass, MMORPG no thanks.

I hear ya, i just dont have the time anymore (who does?). Let alone the longing to grind up 50+ levels just to try pvp/rvr
Avatar 46370
9.
 
Re: Spamalot Unchained
Apr 27, 2013, 18:21
Ant
 
9.
Re: Spamalot Unchained Apr 27, 2013, 18:21
Apr 27, 2013, 18:21
 Ant
 
dj LiTh wrote on Apr 27, 2013, 18:15:
Julio wrote on Apr 27, 2013, 18:00:
I'm going to pass, MMORPG no thanks.

I hear ya, i just dont have the time anymore (who does?). Let alone the longing to grind up 50+ levels just to try pvp/rvr
Same here. Even don't have time for quick Flash games these days!
Avatar 1957
10.
 
Re: Spamalot Unchained
Apr 27, 2013, 18:30
10.
Re: Spamalot Unchained Apr 27, 2013, 18:30
Apr 27, 2013, 18:30
 
dj LiTh wrote on Apr 27, 2013, 18:15:
Julio wrote on Apr 27, 2013, 18:00:
I'm going to pass, MMORPG no thanks.

I hear ya, i just dont have the time anymore (who does?). Let alone the longing to grind up 50+ levels just to try pvp/rvr

You don't PvE level in CU, you PvP. That's it.
Avatar 57474
11.
 
Re: More Big Picture Details
Apr 27, 2013, 18:47
11.
Re: More Big Picture Details Apr 27, 2013, 18:47
Apr 27, 2013, 18:47
 
~S150 avg pledge for this, jesus are these players jonesin. They got a ton of money already, but only 10K backers. The one's, the few that liked DAOC really liked it, the rest meh.
Avatar 17232
12.
 
Re: More Big Picture Details
Apr 27, 2013, 19:09
12.
Re: More Big Picture Details Apr 27, 2013, 19:09
Apr 27, 2013, 19:09
 
HorrorScope wrote on Apr 27, 2013, 18:47:
~S150 avg pledge for this, jesus are these players jonesin. They got a ton of money already, but only 10K backers. The one's, the few that liked DAOC really liked it, the rest meh.

That's a major problem with KS'ing a MMO. It's one thing to get the money to build it, but sustain it? How the hell wlll they manage that with 10k people? That's why I'll never back one of these.

13.
 
Re: Spamalot Unchained
Apr 27, 2013, 19:11
13.
Re: Spamalot Unchained Apr 27, 2013, 19:11
Apr 27, 2013, 19:11
 
oRuin wrote on Apr 27, 2013, 18:30:
dj LiTh wrote on Apr 27, 2013, 18:15:
Julio wrote on Apr 27, 2013, 18:00:
I'm going to pass, MMORPG no thanks.

I hear ya, i just dont have the time anymore (who does?). Let alone the longing to grind up 50+ levels just to try pvp/rvr

You don't PvE level in CU, you PvP. That's it.

Thats better, although i'm not a fan of a game i have to pay monthly for and feel forced to play it just to get adequate value out of it
Avatar 46370
14.
 
Re: Spamalot Unchained
Apr 27, 2013, 19:29
14.
Re: Spamalot Unchained Apr 27, 2013, 19:29
Apr 27, 2013, 19:29
 
Kickstart an MMO so that I can then pay monthly fees? Sure, let me get my wallet...

Creston
Avatar 15604
15.
 
Re: Spamalot Unchained
Apr 27, 2013, 19:44
15.
Re: Spamalot Unchained Apr 27, 2013, 19:44
Apr 27, 2013, 19:44
 
I don't have any interest in a pure RVR MMO, nor any faith in Mark Jacobs even if I did... so I'll pass.

Get your games from GOG DAMMIT!
Avatar 19499
16.
 
Re: Spamalot Unchained
Apr 27, 2013, 22:48
16.
Re: Spamalot Unchained Apr 27, 2013, 22:48
Apr 27, 2013, 22:48
 
Creston wrote on Apr 27, 2013, 19:29:
Kickstart an MMO so that I can then pay monthly fees? Sure, let me get my wallet...

Creston

This is exactly what I challenged Mark Jacobs with multiple times, and despite his huge amount of open talk with players, he has not said one word about it.

Subscriptions are there because they supposedly justify the monthly new content and suchs mmorpgs get (supposedly). An mmorpg, without PvE, focused 99% around PvP, cant really have content updates. So basically your subs go to giving the devs steak dinners every night.

Again, I challenge Jacobs to prove otherwise.
17.
 
Re: Spamalot Unchained
Apr 27, 2013, 23:01
RaZ0r!
 
17.
Re: Spamalot Unchained Apr 27, 2013, 23:01
Apr 27, 2013, 23:01
 RaZ0r!
 
Gadzooks wrote on Apr 27, 2013, 22:48:
Creston wrote on Apr 27, 2013, 19:29:
Kickstart an MMO so that I can then pay monthly fees? Sure, let me get my wallet...

Creston

This is exactly what I challenged Mark Jacobs with multiple times, and despite his huge amount of open talk with players, he has not said one word about it.

Subscriptions are there because they supposedly justify the monthly new content and suchs mmorpgs get (supposedly). An mmorpg, without PvE, focused 99% around PvP, cant really have content updates. So basically your subs go to giving the devs steak dinners every night.

Again, I challenge Jacobs to prove otherwise.

From Mark Jacobs:

Because I don’t want to have to support 95% of the server population free of charge, pray that 5% spend a lot of money and then find ways to get a small % of the 95% to spend something; b) Maybe, but I think it is the good kind of insane; c) Check back with me in about 3-5 years. There’s a major storm coming in the FTP space whether people/publishers want to hear it or not (well, it’s not of course). Besides, we will get a tighter community with fewer people who actually really want to play and stick with our game as opposed to a large number of people who are playing until they have to pay or they find a different FTP that interests them. I’ll take lower profits, fewer players, tighter community any day of the week. FYI, I said this same thing before, back when networks like GEnie, AOL, etc. were charging for games and the first “Adver-model games” were supposed to take over the world.

Source

More here:

http://camelotunchainedfaq.wikispaces.com/Subscription+Model
I pwnz j00!
Avatar 8127
18.
 
Re: Spamalot Unchained
Apr 28, 2013, 02:10
18.
Re: Spamalot Unchained Apr 28, 2013, 02:10
Apr 28, 2013, 02:10
 
RaZ0r! wrote on Apr 27, 2013, 23:01:
Gadzooks wrote on Apr 27, 2013, 22:48:
Creston wrote on Apr 27, 2013, 19:29:
Kickstart an MMO so that I can then pay monthly fees? Sure, let me get my wallet...

Creston

This is exactly what I challenged Mark Jacobs with multiple times, and despite his huge amount of open talk with players, he has not said one word about it.

Subscriptions are there because they supposedly justify the monthly new content and suchs mmorpgs get (supposedly). An mmorpg, without PvE, focused 99% around PvP, cant really have content updates. So basically your subs go to giving the devs steak dinners every night.

Again, I challenge Jacobs to prove otherwise.

From Mark Jacobs:

Because I don’t want to have to support 95% of the server population free of charge, pray that 5% spend a lot of money and then find ways to get a small % of the 95% to spend something; b) Maybe, but I think it is the good kind of insane; c) Check back with me in about 3-5 years. There’s a major storm coming in the FTP space whether people/publishers want to hear it or not (well, it’s not of course). Besides, we will get a tighter community with fewer people who actually really want to play and stick with our game as opposed to a large number of people who are playing until they have to pay or they find a different FTP that interests them. I’ll take lower profits, fewer players, tighter community any day of the week. FYI, I said this same thing before, back when networks like GEnie, AOL, etc. were charging for games and the first “Adver-model games” were supposed to take over the world.

Source

More here:

http://camelotunchainedfaq.wikispaces.com/Subscription+Model

So... he's completely out of touch with what's been happening in the MMO industry for the past 3-5 years, not to mention the Buy2Play new hotness that has occured in the past year.

I guess I'm not really surprised seeing as how they'll be repeating all the mistakes they made with DAOC as well as making it a PVP only griefer's paradise.

I do find it hilarious though that he's on this "subscription games are still relevant" soapbox while nickle and diming things in his Kickstarter in true F2P fashion, such as Priority Logins, Additional Storage, and even customer support queue priority as well as a special currency to buy them.

He's double dipping, just as The Secret World did charging a subscription and having people buy stuff on their cash shop. Worked out great for them, too, only I don't recall them having anything but clothing on their cash shop... hmm...
19.
 
Re: More Big Picture Details
Apr 28, 2013, 05:22
19.
Re: More Big Picture Details Apr 28, 2013, 05:22
Apr 28, 2013, 05:22
 
Same here, one thing I will never fund is anything MMO

2 million won't even get you a good MMO, the scale and vast resources required to make a good MMO are beyond comprehension, unless you do it in space (where you need only space ships as opposed to an entire world designed from scratch ,p)
Avatar 54727
20.
 
Re: More Big Picture Details
Apr 28, 2013, 09:21
20.
Re: More Big Picture Details Apr 28, 2013, 09:21
Apr 28, 2013, 09:21
 
I wouldn't mind funding an MMO. For any decent MMO, you pay for the initial game anyway so what's the difference?

My problem with CU is it is just not interesting to me. I wouldn't mind a PVP-only game but this just looks like a rehash of DAoC (minus the PvE aspect). DAoC was pretty great back when it was first released, but that was 12 years ago. Also, maybe Mark Jacobs should have let someone else make the KS video on his behalf - he just doesn't seem like a likable guy to me.
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