Divinity: Original Sin Stretch Goals in Play

The Kickstarter for Divinity: Original Sin has now surpassed the $500K plateau, triggering the first stretch goal of a new area in Larian Studios' role-playing game. The next goal, "traits & talents" kicks in at $650K, but they also announce that henceforth for every 1000 backers they enlist past the 10,000 mark "the lair of the monster beneath Phantom Forest will become deeper and deeper," as "a new level full of pitfalls, threats and riddles will be added!"
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Re: Divinity: Original Sin Stretch Goals in Play
Apr 16, 2013, 07:18
7.
Re: Divinity: Original Sin Stretch Goals in Play Apr 16, 2013, 07:18
Apr 16, 2013, 07:18
 
This game brings up the nostalgia of Dungeon Siege but with a greater emphasis on story and role-playing. Larian have done well over the past couple of years, and their talents are definitely clear for all to see through Original Sin. I hope they're able to expand onto further projects outside of the Divinity universe following the release.
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 7.
Apr 16, 2013Apr 16 2013
Re: Divinity: Original Sin Stretch Goals in Play