46 Replies. 3 pages. Viewing page 1.
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46. |
Re: Maxis on SimCity: |
Mar 21, 2013, 17:50 |
RollinThundr |
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Creston wrote on Mar 17, 2013, 12:17:
nin wrote on Mar 16, 2013, 17:50:
In far more interesting news, both Anno2070 and Tropico 4 are fantastic games, and FAR more deserving of your money than this latest EA fuck-up. I've stumbled across this guys 8 hour guide, if anyone's interested...
Yeah, his stuff is great. He does a better job at explaining how to play the game than the game itself does.
I've gotten pretty good at it now. Finishing up the campaign, then it's on to a continual game and a monument.
The one thing I wish they'd cut from the game is the ultra-rudimentary RTS bits. They're just boring, and they feel out of place.
Creston Wait.. How many post decrying this game and EA have you made over the past two weeks and you went and bought it anyway? FFS Creston. |
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45. |
Re: Maxis on SimCity: |
Mar 17, 2013, 12:17 |
Creston |
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nin wrote on Mar 16, 2013, 17:50:
In far more interesting news, both Anno2070 and Tropico 4 are fantastic games, and FAR more deserving of your money than this latest EA fuck-up. I've stumbled across this guys 8 hour guide, if anyone's interested...
Yeah, his stuff is great. He does a better job at explaining how to play the game than the game itself does.
I've gotten pretty good at it now. Finishing up the campaign, then it's on to a continual game and a monument.
The one thing I wish they'd cut from the game is the ultra-rudimentary RTS bits. They're just boring, and they feel out of place.
Creston |
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44. |
Re: Maxis on SimCity: |
Mar 16, 2013, 22:57 |
AngelicPenguin |
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hex863 wrote on Mar 16, 2013, 12:58: If that was the vision, then a major error was made in calling the product "SimCity". Quite seriously, calling it "SimCity Online" from the start would have set expectations much better -- it would have avoided much of the disappointment.
It sounds as if they were trying to cash in on the brand name loyalty but then were producing something that didn't fit with that basis of that loyalty.
(And no, I don't think this is some DRM conspiracy theory or pure spin -- I can believe it really was a poor series of decisions over time where a potentially cool vision just wasn't being realized -- and they released anyway without adapting to that reality.) I guess now it makes sense that they dropped the suffix (Sim City 5 or whatever.) They've rebooted Sim City into an online game.
I agree, though. Just tell us up front that that is the focus and you probably save a lot of headache. |
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43. |
Re: Maxis on SimCity: |
Mar 16, 2013, 22:46 |
Lit_Reflex001 |
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Props to the guy who got it to work offline. Those fucking DRM SCUMBAGS claim that the game is dependent on the server to run at all. |
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42. |
Re: Maxis on SimCity: |
Mar 16, 2013, 22:05 |
Mr. Tact |
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ASeven wrote on Mar 16, 2013, 08:31: Anyway, have a very fair review:
http://youtu.be/GV_94TQUvBA I'd agree it is a pretty fair review. |
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Truth is brutal. Prepare for pain. |
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41. |
Re: Maxis on SimCity: |
Mar 16, 2013, 18:25 |
Eirikrautha |
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El Pit wrote on Mar 16, 2013, 12:42: Google Translate Bullshit-English:
"In many ways, we had this DRM and had do build a game around it. A small game. Now give us your money and deal with it." Allow me a slight edit of your post, please:
"In many ways, we had this DRM and had do build a game around it and needed a well-known or beloved franchise to use to drive sales and acceptance of it. Like Diablo 3 did. A small game. Now give us your money and deal with it."
Thank you...
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40. |
Re: Maxis on SimCity: |
Mar 16, 2013, 17:50 |
nin |
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In far more interesting news, both Anno2070 and Tropico 4 are fantastic games, and FAR more deserving of your money than this latest EA fuck-up. I've stumbled across this guys 8 hour guide, if anyone's interested...
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39. |
Re: Maxis on SimCity: |
Mar 16, 2013, 16:29 |
Jivaro |
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Ubisoft and ActiBlizz must be sending EA kegs of beer and possibly flowers & candy by now. Instead of everyone bitching about Ubisoft's DRM and how crappy Diablo 3 is they are now solely focused on this pile of crap.
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38. |
Re: Maxis on SimCity: |
Mar 16, 2013, 12:58 |
hex863 |
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If that was the vision, then a major error was made in calling the product "SimCity". Quite seriously, calling it "SimCity Online" from the start would have set expectations much better -- it would have avoided much of the disappointment.
It sounds as if they were trying to cash in on the brand name loyalty but then were producing something that didn't fit with that basis of that loyalty.
(And no, I don't think this is some DRM conspiracy theory or pure spin -- I can believe it really was a poor series of decisions over time where a potentially cool vision just wasn't being realized -- and they released anyway without adapting to that reality.) |
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37. |
Re: Maxis on SimCity: |
Mar 16, 2013, 12:55 |
Creston |
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I give Maxis the much coveted FIVE dismissive wanks.
In far more interesting news, both Anno2070 and Tropico 4 are fantastic games, and FAR more deserving of your money than this latest EA fuck-up.
Creston |
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36. |
Re: Maxis on SimCity: |
Mar 16, 2013, 12:42 |
El Pit |
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Google Translate Bullshit-English:
"In many ways, we had this DRM and had do build a game around it. A small game. Now give us your money and deal with it." |
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They're waiting for you, Gabe, in the test chamber! |
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35. |
Re: Maxis on SimCity: |
Mar 16, 2013, 12:15 |
Saboth |
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Developers do not want to make a single player game that pays off big once. They want to leech money continously. Some games have no reason to have online or multiplayer components, but they are shoved in to make "online connection" necessary. These guys are foundering, trying to figure out how to juice customers every few weeks. The paid online mmo model is collapsing, just as many of them are attempting to go that route. It seems the single player game is fading away, as we are all pushed to interact with others and pay fees for skins, upgrades, map packs, etc. I've played MMOs for like 20 years and I'm kind of MMO'd out. I don't want to rely on others to play a game, and I don't want expectations of myself when I get home from work. I just want to hit "play", enjoy myself for an hour, then take a break or even shut down for the night. |
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34. |
Re: Maxis on SimCity: |
Mar 16, 2013, 12:13 |
nin |
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xXBatmanXx wrote on Mar 16, 2013, 10:42:
"In many ways, we built an MMO. huh?
Isn't that amazing they never mentioned that until after it shipped, and the money collected? For a regular game, these problems are inexcusable, but for a mmo, it's just another launch. So they'll just call it a mmo, to try and justify their stupidity.
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33. |
Re: Maxis on SimCity: |
Mar 16, 2013, 11:27 |
Quboid |
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Not many games patch in additional content to any significant volume. Some, yes, but the only genre which reliably does this, for free or paid, is MMOs. |
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"The only thing necessary for the triumph of evil is for good men to do nothing." - Edmund Burke |
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32. |
Re: Maxis on SimCity: |
Mar 16, 2013, 11:21 |
Eirikrautha |
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Quboid wrote on Mar 15, 2013, 21:22: She was comparing how they plan to continually develop and add to the game to how an MMO typically continues to develop after launch. That's the context and as far as we know, she's right. Stop looking for sticks to beat EA with, there's more than enough real ones. Yes, because ONLY MMOs continue to be developed after launch. I mean if only we had some kind of system by which developers could "patch" additional content into a game, or even fix problems with the game. And perhaps some brilliant developer could figure out a way to let gamers download additional content, or even "modify" the game themselves. Then we wouldn't need constant internet connections in order for the game to continue to be developed. So obviously Lucy Bradshaw is right that any game that continues to be changed after launch must be an MMO...
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31. |
Re: Maxis on SimCity: |
Mar 16, 2013, 10:54 |
Quboid |
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xXBatmanXx wrote on Mar 16, 2013, 10:42:
"In many ways, we built an MMO. huh? There's some dispute about the meaning of that but in context, and read with more than 10 brain cells, it's pretty clear she was just talking about they'll being continuing to work on it and add content. |
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"The only thing necessary for the triumph of evil is for good men to do nothing." - Edmund Burke |
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30. |
Re: Maxis on SimCity: |
Mar 16, 2013, 10:44 |
Retired |
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ASeven wrote on Mar 16, 2013, 08:31: I swear I haven't seen this amount of obvious spin in a long, long time. Not even in the oil industry have I seen this sort of spin.
Anyway, have a very fair review:
http://youtu.be/GV_94TQUvBA hahah, didn't watch it, once I saw the box said "Winner of 26 PC Game Awards" I click close. What a bunch of SHIT!@ |
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29. |
Re: Maxis on SimCity: |
Mar 16, 2013, 10:42 |
Retired |
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"In many ways, we built an MMO. huh? |
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28. |
Re: Maxis on SimCity: |
Mar 16, 2013, 10:35 |
Quboid |
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deqer wrote on Mar 15, 2013, 21:52: Don't bother explaining it to him, Mr. Tact.
Not worth your time. lol Yeah ... nice argument, definitely explains the errors in my case.
This is why developers don't communicate very much. One naive choice of phrase and you invent something to criticise them with. One of the biggest game launches from one of the biggest game publishers resulting in one of gaming's all time biggest fuck-ups - and you're still resorting to assumptions and out of context interpretations of a nothing comment.
"it’s not final and it never will be" - sounds kind of like an MMO, no? No, of course not, let's pretend that she claimed SimCity was an MMO. That's not true at all but it would be funny and it's not like there's anything true to laugh at EA about over SimCity's faultless launch, eh? |
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"The only thing necessary for the triumph of evil is for good men to do nothing." - Edmund Burke |
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27. |
Re: Maxis on SimCity: |
Mar 16, 2013, 08:31 |
ASeven |
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I swear I haven't seen this amount of obvious spin in a long, long time. Not even in the oil industry have I seen this sort of spin.
Anyway, have a very fair review:
http://youtu.be/GV_94TQUvBA |
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46 Replies. 3 pages. Viewing page 1.
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