SimCity: Maxis Working on Traffic Jams; Deleting "Hack" Posts

A new update to developer blog for the new SimCity has word on Maxis' efforts at addressing user complaints about the urban planning sequel. This includes complaints that the residents of the city are not as simulated as promised, and lead designer Stone Librande explains that while the Sims in the game do not have fixed residences or jobs, they do have persistent happiness states, admitting that adding more detailed persistence is a performance trade-off. He also says they are fixing the artificial stupidity that the AI drivers demonstrate, as realistic as idiotic drivers may be. This video offers a look at SimCity "congestion avoidance tuning." Also, Computer and Video Games notes some tweets by EA's Erik Reynolds explaining he's being 1000% transparent in admitting they are deleting forum posts about hacking SimCity to play offline. He does not forbid the discussion, but says as a violation of their Terms of Service, it can't take place on their forums (he says they support mods, but parses this with "hacks are not mods"), so users should: "Please move it to other places and continue the dialogue."
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Re: SimCity: Maxis Working on Traffic Jams; Deleting
Mar 15, 2013, 12:19
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Re: SimCity: Maxis Working on Traffic Jams; Deleting Mar 15, 2013, 12:19
Mar 15, 2013, 12:19
 
NKD wrote on Mar 15, 2013, 12:04:
There are obviously huge performance issues SOMEWHERE or the city sizes would be bigger than 4 city blocks.

Or they simply need something to throw at DLC and the performance issues are completely unrelated.
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      Re: SimCity: Maxis Working on Traffic Jams; Deleting