The new add-on will bring new content designed or voted by the community such as mysterious heroes, gameplay elements gravitating around asteroids and gas giants, new escalating random events, AI improvements, and several other additions.
eRe4s3r wrote on Mar 12, 2013, 03:38:mag wrote on Mar 12, 2013, 02:14:wonkawonka wrote on Mar 12, 2013, 01:57:eRe4s3r wrote on Mar 11, 2013, 23:35:jdreyer wrote on Mar 11, 2013, 23:18:
If I get 8 hours out of it I will have gotten my money back. Think I paid $10 for it.
You'll certainly get 8 hours out of it. I got out 20 before getting fed-up. Not a bad deal really... there are a lot worse games.
Exactly my thoughts. And similarly, as eRe4s3r so eloquently stated, my biggest issues with the game are that:
- The challenges remain the same through a game (from exploration to extermination)
- War is uninteresting because military advances are simply more of the same
- The challenges remain the same across races
So basically, you've played it once you've played it all.
I guess the question I care about is: How does it compare to Galactic Civilizations 2, or Master of Orion 2?
It has worse problems than those 2 The real question is, did you enjoy MOO2? Then you will enjoy Endless Space for a few hours. Until you discover what's beneath. If you enjoyed GalCiv 2 a lot more than MOO2 you might not like this at all. Gal Civ 2 is more like civilization and has plenty of things to discover. This is not what Endless Space is. As streamlined as it is, Endless Space was sand-blasted to total streamlined'ness in such a way that NOTHING is new after you played through once at most twice. You would have it worse than we who own it now for a year since we got some "DLC" content that added more stuff. But you will discover ALL of it in at best 2 playthroughs. Endless Space never surprised you with clever ideas or a game mechanic that is ground breaking. It is the same.
Heck, we should make a new rating system for 4x games with only 2 ratings. FRESH and SAME and Endless Space is a 100% SAME rating.
Well, imo of course... there are plenty people who like Endless Space but I doubt they would like Gal Civ 2 or Space Empires 4.. or MOO2 or even MOO3 (which isn't as terribad as people claim..)
Whiskers wrote on Mar 12, 2013, 08:50:Enjoying it. It's less 'streamlined to hell' than Endless Space is, despite being realtime. On the other hand, I'm still not sure how much staying power it'll have, and I have the vague (still uncomfirmed) feeling that every game is going to more-or-less play out of the same way. There's still a month or so of polish and balancing to go until release though.
Has anyone tried that new 4x Stardrive?
Flatline wrote on Mar 12, 2013, 04:00:
I found the AI to be annoying and potentially cheating. Last game I played I conquered like half the galaxy, had three opponents left, one declared war on me and I was forced to turn my entire empire towards creating fleets because the enemy went from like tier 2 ship fleets to top tier (4 I think?) in like 4 turns, and my defenses weren't enough.
And I created them like crazy. All the way up to top tier ships bristling with weaponry that should have outclassed the two enemies, who had maybe half the number of worlds I did, combined.
But over the course of a few hours it became clear that the game was rubber banding the AI fleets. Simply put, they were building at about 3 times the rate I was. I'd assemble massive fleets, and only get *maybe* one world into their empire, having defeated their gargantuan fleet, and then like 1 turn later an even larger fleet would be "built", and come clean the living bejeebus out of my remainder fleet and start their way towards conquering my empire. I'd then crush their fleet, but it was always a stalemate, and eventually I got bored and quit the game, uninstalled it, and never went back.
Edit: Oh yeah I forgot, there's a general firepower rating to compare fleets. My fleets would have firepower in the 7000 range or something like that and the enemy fleets would be sub-1000, but still manage to generate a billion ships and wear my fleets down by attrition every 2 turns or so.
eRe4s3r wrote on Mar 11, 2013, 23:17:
Because nothing you do has any effect on the world you play in. It is a sandbox with no content, no narrative, no scaling challenges (except pirates.. BLEH!). Every game is at the basic level the same. Even if you play different races. You still do the same things over and over again. And I don't find that entertaining.
It's part of why I think space 4x games this decade ALL sucked. Although Endless Space sucked less, it still had issues that would not make me recommend buying it. And I did buy it. I am regretting it
I could write you a 2 page essay on why I think space 4x games lately all sucked... but I am hungry and going to watch the Walking dead s03e13 instead... is more productive Nothing will change if I explain....
Whiskers wrote on Mar 12, 2013, 08:50:
Has anyone tried that new 4x Stardrive?
InBlack wrote on Mar 12, 2013, 06:25:
I wish someone would do a proper sequel to MOO2. MOO3 was meh at best...
mag wrote on Mar 12, 2013, 02:14:wonkawonka wrote on Mar 12, 2013, 01:57:eRe4s3r wrote on Mar 11, 2013, 23:35:jdreyer wrote on Mar 11, 2013, 23:18:
If I get 8 hours out of it I will have gotten my money back. Think I paid $10 for it.
You'll certainly get 8 hours out of it. I got out 20 before getting fed-up. Not a bad deal really... there are a lot worse games.
Exactly my thoughts. And similarly, as eRe4s3r so eloquently stated, my biggest issues with the game are that:
- The challenges remain the same through a game (from exploration to extermination)
- War is uninteresting because military advances are simply more of the same
- The challenges remain the same across races
So basically, you've played it once you've played it all.
I guess the question I care about is: How does it compare to Galactic Civilizations 2, or Master of Orion 2?
wonkawonka wrote on Mar 12, 2013, 01:57:eRe4s3r wrote on Mar 11, 2013, 23:35:jdreyer wrote on Mar 11, 2013, 23:18:
If I get 8 hours out of it I will have gotten my money back. Think I paid $10 for it.
You'll certainly get 8 hours out of it. I got out 20 before getting fed-up. Not a bad deal really... there are a lot worse games.
Exactly my thoughts. And similarly, as eRe4s3r so eloquently stated, my biggest issues with the game are that:
- The challenges remain the same through a game (from exploration to extermination)
- War is uninteresting because military advances are simply more of the same
- The challenges remain the same across races
So basically, you've played it once you've played it all.
eRe4s3r wrote on Mar 11, 2013, 23:35:jdreyer wrote on Mar 11, 2013, 23:18:
If I get 8 hours out of it I will have gotten my money back. Think I paid $10 for it.
You'll certainly get 8 hours out of it. I got out 20 before getting fed-up. Not a bad deal really... there are a lot worse games.
jdreyer wrote on Mar 11, 2013, 23:18:
Which reminds me this is sitting in my steam queue unplayed.
I heard this game is better played Coop. Confirm?
If I get 8 hours out of it I will have gotten my money back. Think I paid $10 for it.