Maxis Walks Back from Offline Comment
The game was designed for MP
No more "Your computer is too weak, so we had to use a cloud based server to handle all these computations" crap? And then Will Wright with "Building cities was a fad. Managing a small village, to keep it financially afloat, THATS the new shit"
SpectralMeat wrote on Mar 11, 2013, 08:53:
Anotherday15 minutes, another SimCity news.
"The game was designed for MP, we sim the entire region on the server so this is just not possible"
Capitan wrote on Mar 11, 2013, 09:18:
This is what happens when already large companies try to come up with new ways to make money. The company makes excuses about what is done is for the customer / users best, when in actual is about the come up with ways to "force of money" by the customer / user.
The extension of this will be that the diversity of game ideas will suffer and the games will probably be increasingly unimaginative and mainstream to guarantee an income.
I'm afraid that companies like EA isn't good for the gaming industry at all.
I'm sure that hackers will come out with a server emulator... probably one that can be run in the background of the same machine as the game client... and one that will be better since you won't be running against EA's artificial size limitations that they intend to sell "unlocking larger zones" to people.
Verno wrote on Mar 11, 2013, 09:10:Remember The Sims? The first one? Where, after a few hours of feverish playing you just stopped, because you realized that you had done everything this game had to offer? And when the addons were released, you thought "Oh, boy (or girl)! Finally some new furnitures and things to do around the house!".
I don't see people getting a lot of mileage out of this, we were bored after a few hours and loaded up Company of Heroes to do some LAN. Cities XL seems more ambitious which is kinda sad.
Verno wrote on Mar 11, 2013, 09:10:I'm a little doubtful that a gaming PC setup as a server could simulate and manage the whole region (and not just one city) at once, or at least, not without the player having to make difficult tradeoffs regarding region size and CPU/RAM. What if you're playing on a laptop? What if your computer is barely capable of playing The Sims 3, something I'm sure EA insisted on?
That was really the lamest excuse, as if they're bankrupting themselves on crazy server setups to "save" you the minor computational resources that you could easily do for your own regions.
Verno wrote on Mar 11, 2013, 09:27:
Assuming it's feasible to reverse engineer in the first place, I'm not sure there is the interest level to bother unfortunately. I haven't heard of any efforts to do so yet.
finga wrote on Mar 11, 2013, 09:41:
Maybe it'd work some kind of dedicated server model... oh wait, that's what EA actually built. Just run entirely on their own, is all.
We can insist on a single player/offline-only game, but it won't have all the features that Maxis built. Whether you need them or not is one thing, but let's not pretend that everything would still be there without Maxis' servers.
Kajetan wrote on Mar 11, 2013, 09:37:As I recall, the funny thing was, they didn't plan for all those expansions when they did the original sims. So the base game had a fair amount of extra stuff included. Thats what struck me when I tried sims 2, that it actually had LESS choices than sims 1. It was designed from the ground up for expansions.
They are trying the Sims approach. Offer the player little, so that DLC and addons seem to be much more attractive.
And complete OT: Where can i change the board settings, so that new comments are marked with red dot? The last Firefox update deleted all settings and cookies.
Kajetan wrote on Mar 11, 2013, 09:37:Verno wrote on Mar 11, 2013, 09:10:Remember The Sims? The first one? Where, after a few hours of feverish playing you just stopped, because you realized that you had done everything this game had to offer? And when the addons were released, you thought "Oh, boy (or girl)! Finally some new furnitures and things to do around the house!".
I don't see people getting a lot of mileage out of this, we were bored after a few hours and loaded up Company of Heroes to do some LAN. Cities XL seems more ambitious which is kinda sad.
Well, my sister thought that. Nearly three years. Bought an addon, played a week, got bored because she had seen everything, stopped playing, bought the next addon, repeat. And when The Sims 2 was released, she just shrugged and said: "Meh, the same only with nicer graphics, i'll pass. Lets play some WoW!"
They are trying the Sims approach. Offer the player little, so that DLC and addons seem to be much more attractive.