SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment

SimCity Update #4 is penned by EA Maxis SVP Lucy Bradshaw, who is "happy to report that the core problem with getting in and having a great SimCity experience is almost behind us," saying they have "reduced game crashes by 92% from day one." She admits she's not able to offer the "all clear" for the game she'd hoped to, but seems optimistic that they've turned the corner from the game's rocky launch. There's also a new tweet on the SimCity account quickly walking back from this tweet they posted over the weekend which said: "We have no intention of offlining SimCity any time soon but we'll look into that as part of our earning back your trust efforts." It seems there is a disagreement among the operators of their twitter account, because the new update states this isn't actually possible: "The game was designed for MP, we sim the entire region on the server so this is just not possible."
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Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment
Mar 12, 2013, 19:53
Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment Mar 12, 2013, 19:53
Mar 12, 2013, 19:53
 
Interesting comment in the RPS article, from someone who claims to be a Maxis dev:

So how difficult would it be for EA to create a single-player game that simply did away with the multiplayer-derived aspects and just let us build? It seems that lies somewhere between “easy peasy” and Bradshaw’s claims of “significant engineering”. According to our source:

“It wouldn’t take very much engineering to give you a limited single-player game without all the nifty region stuff.”


So if this source is good, than it really is all about the region stuff. Although the Kotaku article says he was sending and receiving region commodities while offline. Go figure....
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Mar 12, 2013Mar 12 2013
Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment