SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment

SimCity Update #4 is penned by EA Maxis SVP Lucy Bradshaw, who is "happy to report that the core problem with getting in and having a great SimCity experience is almost behind us," saying they have "reduced game crashes by 92% from day one." She admits she's not able to offer the "all clear" for the game she'd hoped to, but seems optimistic that they've turned the corner from the game's rocky launch. There's also a new tweet on the SimCity account quickly walking back from this tweet they posted over the weekend which said: "We have no intention of offlining SimCity any time soon but we'll look into that as part of our earning back your trust efforts." It seems there is a disagreement among the operators of their twitter account, because the new update states this isn't actually possible: "The game was designed for MP, we sim the entire region on the server so this is just not possible."
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Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment
Mar 12, 2013, 12:51
Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment Mar 12, 2013, 12:51
Mar 12, 2013, 12:51
 
Digitalfiend wrote on Mar 11, 2013, 23:49:
...and if retargeting for a Windows OS isn't possible, then you can just use a *nix image and one of the free VM players.

Agreed. Although if we're primarily talking about a number crunching application here with a network layer to communicate back and forth, I'm not seeing a ton of difficulty reworking that to a different platform.

But it's all speculation based on the concept that EA is being honest about the whole "has to be done a server" thing, with the "has" being the critical part. I haven't seen one rational explanation for that word as of yet.
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Mar 12, 2013Mar 12 2013
      Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment