SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment

SimCity Update #4 is penned by EA Maxis SVP Lucy Bradshaw, who is "happy to report that the core problem with getting in and having a great SimCity experience is almost behind us," saying they have "reduced game crashes by 92% from day one." She admits she's not able to offer the "all clear" for the game she'd hoped to, but seems optimistic that they've turned the corner from the game's rocky launch. There's also a new tweet on the SimCity account quickly walking back from this tweet they posted over the weekend which said: "We have no intention of offlining SimCity any time soon but we'll look into that as part of our earning back your trust efforts." It seems there is a disagreement among the operators of their twitter account, because the new update states this isn't actually possible: "The game was designed for MP, we sim the entire region on the server so this is just not possible."
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Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment
Mar 11, 2013, 11:51
32.
Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment Mar 11, 2013, 11:51
Mar 11, 2013, 11:51
 
deqer wrote on Mar 11, 2013, 11:42:
It is possible, EA. You're so full of shit.

Your programmers would not have done it like that. Your programmers would've made switches for everything, and you can just switch it "ON" or "OFF", otherwise your programmers aren't real programmers.

So, just stop fucking flying to us already, you mofos.

You have to code your game from the ground-up with multiplayer. It's not as simple as checking "multiplayer Y/N," so I'd be very surprised if they wrote the code twice to account for both. What they *could* do if they were inclined to offer the game offline would be to provide a server-emulator that can be run in the background.
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Mar 11, 2013Mar 11 2013
 Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment