Series hero Garrett returns to the Gothic, industrial metropolis known simply as the City to steal any and everything that will make him richer. Unfortunately, the City is broiling with social tension as it is ravaged by a plague and lorded over by a political tyrant known as the Baron. In order to survive his adventures, Garrett will have to pay attention to his environment and make use of the may possible paths through each of the game's levels.
Square Enix plans to release Thief for PS4, PC, and other next-gen platforms sometime in 2014. Check out our coverage trailer for a taste of all the content you can look forward to absorbing over the next month.
Creston wrote on Mar 5, 2013, 16:35:Ratty wrote on Mar 5, 2013, 15:17:
I know everyone loves Dishonored
I don't. I thought the first level (the prison break one) sucked, then the next one in the city was fantastic, and I had a great time. And then they sent me right back to the EXACT SAME LEVEL for the next mission. I slogged through it, got annoyed, quit, and haven't played it again since.
I keep looking at it and think "I really need to finish Dishonored." Then I go play something else.
Creston
Quboid wrote on Mar 5, 2013, 15:40:Parias wrote on Mar 5, 2013, 14:08:Quboid wrote on Mar 5, 2013, 13:27:
DX:HR was excellent and the rubbish boss fights were only 50% their fault, in that they didn't make them but they should have paid more attention. I didn't like the expansion but that's a relatively minor complaint.
Heh, that's a bit of an ironic stance.... are you aware that the expansion had what was considered a "fixed" approach to boss fights - you could approach that particular battle any way you wanted to, and even just knock the guy out instead of killing him if you wanted? It was one of the better points.
The boss fight in the expansion may have been better than those in the base game, but the expansion as a whole was extremely forgettable ... so forgettable, I don't actually remember a boss fight. I think there was one in a huge hanger which gave you much more freedom. That's good, but on the whole, the expansion wasn't special and when I play through DX:HR again, I'll probably skip it.
Ratty wrote on Mar 5, 2013, 15:17:
I know everyone loves Dishonored
Parias wrote on Mar 5, 2013, 14:08:Quboid wrote on Mar 5, 2013, 13:27:
DX:HR was excellent and the rubbish boss fights were only 50% their fault, in that they didn't make them but they should have paid more attention. I didn't like the expansion but that's a relatively minor complaint.
Heh, that's a bit of an ironic stance.... are you aware that the expansion had what was considered a "fixed" approach to boss fights - you could approach that particular battle any way you wanted to, and even just knock the guy out instead of killing him if you wanted? It was one of the better points.
Jerykk wrote on Mar 5, 2013, 12:30:I'm betting you're right. Which is a shame. Dishonored had some great stealth gameplay but I felt the design and gameplay options they added to support full combat weakened the game. I know everyone loves Dishonored and I enjoyed playing it but there was some element of "meh" to the whole thing I can't quite put my finger on. Something a little too Harvey Smith minimalist about it a la Deus Ex Invisible War. Like he applied his philosophy of boiling everything down to the absolute core elements needed and discarded anything else as distractions. Maybe it's that half the equipment and powers were useless to me. Yet when I compare stealth features of Dishonored against those of Thief they come out about even. Like I said, I haven't put my finger on it yet.
The chances of this being a pure stealth game are slim to none. It'll most definitely make combat a more viable option than it was in the previous games.
ItBurn wrote on Mar 5, 2013, 14:42:
To me Human Revolution was definitely awesome. It transcended gaming and I think about it still from time to time. Not saying it was perfect, but it was truly touching and yes, more than the sum of it's parts. On the other hand, I didn't like the previous games :p
Beamer wrote on Mar 5, 2013, 14:18:
You're very aggressive in your hate for that game.
Flatline wrote on Mar 5, 2013, 14:13:Burrito of Peace wrote on Mar 5, 2013, 13:55:
DX:HR was a good game but it was far from "awesome". It's predecessor was awesome.
Deus Ex Invisible War sucked shit through a tube.
Yakubs wrote on Mar 5, 2013, 14:08:Burrito of Peace wrote on Mar 5, 2013, 13:55:
DX:HR was a good game but it was far from "awesome". It's predecessor was awesome.
QFT. DE:HR is one of the most overrated games of the decade. Unlike the original, it was less than the sum of its parts.
Burrito of Peace wrote on Mar 5, 2013, 13:55:nin wrote on Mar 5, 2013, 13:20:Creston wrote on Mar 5, 2013, 13:12:Burrito of Peace wrote on Mar 5, 2013, 13:02:Creston wrote on Mar 5, 2013, 12:59:
Come on, they made DE:HR and it was awesome. Give them a little faith.
Creston
You mean like the boss fights?
No. Faith is earned.
Yes, because three fights that take a total of 10 minutes (and can be completely negated by the Typhoon) completely do away with 50 odd hours of awesome?
Creston
Zactly. And those boss fights weren't done by them, and they've openly admitted they didn't like the way they turned out.
They were shitty design decisions and shouldn't have been shoe-horned in to the game.
You want to make excuses for half-ass attempts, that's fine. It's your money and your time. But it's not going to be the same for everyone.
DX:HR was a good game but it was far from "awesome". It's predecessor was awesome.
Burrito of Peace wrote on Mar 5, 2013, 13:55:
DX:HR was a good game but it was far from "awesome". It's predecessor was awesome.
Burrito of Peace wrote on Mar 5, 2013, 13:55:
DX:HR was a good game but it was far from "awesome". It's predecessor was awesome.
Quboid wrote on Mar 5, 2013, 13:27:
DX:HR was excellent and the rubbish boss fights were only 50% their fault, in that they didn't make them but they should have paid more attention. I didn't like the expansion but that's a relatively minor complaint.
nin wrote on Mar 5, 2013, 13:20:Creston wrote on Mar 5, 2013, 13:12:Burrito of Peace wrote on Mar 5, 2013, 13:02:Creston wrote on Mar 5, 2013, 12:59:
Come on, they made DE:HR and it was awesome. Give them a little faith.
Creston
You mean like the boss fights?
No. Faith is earned.
Yes, because three fights that take a total of 10 minutes (and can be completely negated by the Typhoon) completely do away with 50 odd hours of awesome?
Creston
Zactly. And those boss fights weren't done by them, and they've openly admitted they didn't like the way they turned out.