Mad Max RW wrote on Feb 21, 2013, 16:09:
So did server ops start monitoring the rampant cheating from when this mod was still a few months old? I was able to dismiss some of the annoying engine quirks, but after I saw a Navy destroyer spawn on-top of a city block and a bunch of artillery shells appear out of nowhere I called it quits. Then there was the item duping that ruined the whole point of the game.
Around 6 months ago, almost the entire community had shifted to using private hive servers, rather than regulated, semi-official main hive ones. (Anyone could host a server, but you had to follow all of Rocket's rules as far as administration and not having any custom scripts or content.) This is because hacking was so out of control that server operators NEEDED the ability to take extra steps to combat it. That means many custom scripts that will auto-kick or -ban people for unauthorized actions such as spawning in weapons or other items, detect when they're doing things they really shouldn't be able to such as being in multiple places all over the map within an unrealistic amount of time, etc., and the freedom for admins to be more proactive in policing their server. As for the duping, just about all of those issues have been fixed, either with patches or more custom scripts that prevent people from abusing lag or disconnections. You still see the occasional hacker, but if it's a good server, it will be rectified pretty quickly, by banning the douchebag responsible (on a global list that most servers use to keep out the idiots) and/or rolling back the server to undo any serious damage.
None of that will be a concern for the standalone, though, since everything will be controlled by the server. DayZ Mod's problems with hacking stems from the way the ARMA engine was designed to accommodate the gameplay it was made for -- customized military skirmishes between organized groups of people. There was no concept of having to collect rare items or trolling random people, so client-side scripting was allowed and encouraged for both fun and convenience.