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[Feb 19, 2013, 08:39 am ET] –
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BioShock Infinite had enough cut from it to make five or six full games
. Is designing seven games' worth of content for one project efficient?…
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6.
Re: etc.
Feb 19, 2013, 10:01
avianflu
6.
Re: etc.
Feb 19, 2013, 10:01
Feb 19, 2013, 10:01
avianflu
i'm gonna call it: this game had lots of internal issues and lots of delays amd with a large budget no less. It will suck big time.
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