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[Feb 19, 2013, 09:39 am ET] –
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BioShock Infinite had enough cut from it to make five or six full games
. Is designing seven games' worth of content for one project efficient?…
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5.
Re: etc.
Feb 19, 2013, 09:39
ldonyo
5.
Re: etc.
Feb 19, 2013, 09:39
Feb 19, 2013, 09:39
ldonyo
Probably means that the things that were cut, if fully fleshed-out and fixed, could be stretched into five or six full games if published by someone like EA.
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