Obsidian on Fallout: New Vegas 2 Prospects

Obsidian CEO Feargus Urquhart comments to Rock, Paper, Shotgun on the possibilities of revisiting the Fallout series after the studio created the well-received Fallout New Vegas. He expresses enthusiasm for returning to the property the former Black Isle developers helped originate, though also notes that the current "disruption of the industry" caused by the life-support phase of the console cycle is an obstacle to making deals with publishers, in spite of their friendly relationship with Fallout owner Bethesda Softworks. Caution aside, he discusses how it would make sense for them to create another west coast version of the Fallout setting, since they are a west coast studio. RPS caps this by paraphrasing a response from Bethesda's Todd Howard, who expresses cautious enthusiasm for another spin of the New Vegas wheel. They promise to publish their complete interview with Urquhart "very, very soon." Thanks nin.
View : : :
34.
 
Re: Obsidian on Fallout: New Vegas 2 Prospects
Feb 12, 2013, 17:45
34.
Re: Obsidian on Fallout: New Vegas 2 Prospects Feb 12, 2013, 17:45
Feb 12, 2013, 17:45
 
That still doesn't improve: # of objects in the world, density of objects, mesh detail, shader quality, shadows.

First of all, the limiting settings for the density of objects and shadows are... in the INI files... so are the settings for which of the games texture detail levels you will be using, mipmap levels... not all of these settings can be fully maxed out by using the sliders int he game so... you are just wrong.

Adding objects meshes and the like to the world has absolutely nothing to do with this conversation. I can only say "DUH", of course you can't magically add objects to the world.

If you think any of these things were what I was talking about... then something tells me this conversation was wasted on you.
Avatar 56185
Date
Subject
Author
53.
Feb 13, 2013Feb 13 2013
38.
Feb 12, 2013Feb 12 2013
25.
Feb 12, 2013Feb 12 2013
37.
Feb 12, 2013Feb 12 2013
43.
Feb 12, 2013Feb 12 2013
48.
Feb 12, 2013Feb 12 2013
49.
Feb 13, 2013Feb 13 2013
52.
Feb 13, 2013Feb 13 2013
54.
Feb 13, 2013Feb 13 2013
58.
Feb 14, 2013Feb 14 2013
59.
Feb 14, 2013Feb 14 2013
60.
Feb 15, 2013Feb 15 2013
55.
Feb 13, 2013Feb 13 2013
56.
Feb 13, 2013Feb 13 2013
57.
Feb 13, 2013Feb 13 2013
24.
Feb 12, 2013Feb 12 2013
32.
Feb 12, 2013Feb 12 2013
33.
Feb 12, 2013Feb 12 2013
 34.
Feb 12, 2013Feb 12 2013
       Re: Obsidian on Fallout: New Vegas 2 Prospects
40.
Feb 12, 2013Feb 12 2013
42.
Feb 12, 2013Feb 12 2013
36.
Feb 12, 2013Feb 12 2013
47.
Feb 12, 2013Feb 12 2013
46.
Feb 12, 2013Feb 12 2013