Obsidian on Fallout: New Vegas 2 Prospects

Obsidian CEO Feargus Urquhart comments to Rock, Paper, Shotgun on the possibilities of revisiting the Fallout series after the studio created the well-received Fallout New Vegas. He expresses enthusiasm for returning to the property the former Black Isle developers helped originate, though also notes that the current "disruption of the industry" caused by the life-support phase of the console cycle is an obstacle to making deals with publishers, in spite of their friendly relationship with Fallout owner Bethesda Softworks. Caution aside, he discusses how it would make sense for them to create another west coast version of the Fallout setting, since they are a west coast studio. RPS caps this by paraphrasing a response from Bethesda's Todd Howard, who expresses cautious enthusiasm for another spin of the New Vegas wheel. They promise to publish their complete interview with Urquhart "very, very soon." Thanks nin.
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Re: Obsidian on Fallout: New Vegas 2 Prospects
Feb 12, 2013, 17:23
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Re: Obsidian on Fallout: New Vegas 2 Prospects Feb 12, 2013, 17:23
Feb 12, 2013, 17:23
 
descender wrote on Feb 12, 2013, 17:21:
You absolutely can tweak the graphics for better draw distance, more color/saturation, higher resolution textures, less detail fade... so don't tell me "you can't" when the rest of the world around you can and does.

INI tweaks can't improve the textures. You can download better textures from mod sites. I've done that.

That still doesn't improve: # of objects in the world, density of objects, mesh detail, shader quality, shadows.
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