theyarecomingforyou wrote on Jan 30, 2013, 01:22:I agree. I LOVED that game. I've played them all, from the original POP 1 & 2, to the early 3d one, to the latest ones. POP:SOT was my favorite.
Sands Of Time was the highlight of the modern games.
Beamer wrote on Jan 30, 2013, 08:18:It wasn't that bad. It was just an average action movie though. And it didn't have a whole lot to do with the franchise. I agree with the IMDB rating of 6.6Fantaz wrote on Jan 30, 2013, 07:22:
Pausing the franchise now is not a good time imo, since the brand is still fresh in peoples heads with the PoP movie and all.
This is sarcasm, right?
Because I don't think more than 5 people remember that movie, including the people in it themselves.
"Brand management is a tricky thing,"
Fantaz wrote on Jan 30, 2013, 07:22:
Pausing the franchise now is not a good time imo, since the brand is still fresh in peoples heads with the PoP movie and all.
Jerykk wrote on Jan 30, 2013, 03:16:It was completely out of character for the PoP universe and all the textures were horribly washed out and bland, while the black outlines looked terrible. It was certainly different but had nothing on other stylised games like TF2.
What was wrong with the art direction? I thought it was great, almost like a painting. Definitely unique and refreshing.
Jerykk wrote on Jan 30, 2013, 03:16:It was just so over-the-top. If the game had a different name then nobody would have even spotted that it was supposed to be a PoP game.
As for supernatural "nonsense," not sure what you're on about. ALL of the PoP games have had supernatural elements, including the original PoP where you fought skeletons.
Jerykk wrote on Jan 30, 2013, 03:16:PoP 2008 was based entirely around one-liners and childish humour, which was incredibly grating. It was significantly more infantile than the previous games.
In terms of writing, how was PoP 2008's protagonist any more whiny or infantile than the SoT protagonist? The SoT prince wasn't exactly a beacon of maturity and sophistication.
Jerykk wrote on Jan 30, 2013, 03:16:You can have that game but just keep it away from the Prince Of Persia franchise.
The real issues with PoP 2008 were the overly simplified platforming mechanics and the QTE-infested combat. Fix those two issues and you have a great game.
Prince Of Persia 2008 was train wreck - terrible art direction; whiny annoying American prince; supernatural nonsense; infantile humour, etc. It had absolutely nothing to do with the Prince Of Persia brand.
Jerykk wrote on Jan 30, 2013, 00:10:
I'd like to see them return to the story and setting of Prince of Persia 2008, only with the gameplay of the SoT trilogy. That would be the best of both worlds, really. Forgotten Sands was aptly named and didn't really do anything interesting aside from pausing time to solidify water, which wasn't really taken advantage of until the end of the game.