BioShock Infinite PC Q&A

The Irrational Games Website now features a Q&A on the recently revealed specs for the PC edition of BioShock Infinite, their upcoming first-person shooter sequel. There are a few answers covering Steam support, saying that Steam is required, Steam's standard DRM will be used, and boxed copies will include Steam keys. They also say the game will have full widescreen support and will be able to play at the maximum framerate supported by your system, and discuss OS support, saying it will be Window 8 "compatible" and not "certified," and that there will be no Windows XP support.
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Re: BioShock Infinite PC Q&A
Jan 28, 2013, 03:10
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Re: BioShock Infinite PC Q&A Jan 28, 2013, 03:10
Jan 28, 2013, 03:10
 
Beamer wrote on Jan 27, 2013, 16:39:
FOV is not an artistic decision, unless you're doing mech or something. Otherwise its a biological necessity. FOV is tied to distance from the screen and how your brain expects images to appear. NOT artistic
It's an artistic decision if you want to go for suspense. Tight FOVs are a staple of the horror genre, and for good reason: preventing the players from seeing more than a sliver of the word at once builds tension and makes it easy to surprise the player.

Not that I'm saying this is what Bioshock is going for; only that there are good, non-technical reasons for a fixed, narrow FOV.
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